Heroics are mega hard. Hardest heroics I've seen in 10 private TBC servers.
Normals are okay, Kara, gruul, maggy... but heroics are too hard.
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Heroics are mega hard. Hardest heroics I've seen in 10 private TBC servers.
Normals are okay, Kara, gruul, maggy... but heroics are too hard.
You have Guyrq above literally stating that all of the server is running 2 heroics to farm badges because they are considered to be the easiest ones. I think all those people would disagree with you saying "it's not even hard". I'd also love to see RDF completion/failure statistics for alliance side. I bet it's very low.
The most those statistics would show is we got a big influx of Classic players who weren't ready for the real game and will need to learn and adapt.
you must not have played one of the most notorious largest tbc servers out there (not naming names here) but heroics are 10x harder there and it's known as one of the best scripted servers... heroics here are childsplay in comparison
I played on Outland and the HCs were just as hard and as I recall server kind of died after a while. I hate to quote the Far Cry guy but the definition of insanity is doing the same thing over and over and expecting different results. Maybe get some changes going before this server dies too? Just my two cents nobody asked for.
This "argument" - and it's painful to call it that - makes as much sense as "when I turned on my computer it started raining, so my computer can control the weather." It's one step above the "putting some item in the Coin shop killed it," I'll give you that, but on the same level of trying to shove what you dislike as the culprit.
I'm not that young school kid from 2007 anymore, I'm old and tired after work, I just want to farm dungeons with friends and get some purple loot
Easier heroic dungeons would make me a little happier
Then wow may not be the game for you. Demanding the game be nerfed for everybody because you are "old and tired" is selfish.
You're playing content from 2007, and we never pretended we weren't going to have content from 2007 as close to how it was in 2007. Onyxia might simply not be the server for you if you can't accept and adapt to that.
I understand. It's just that easier heroic dungeons have been a more enjoyable experience for me personally, and for many who have commented in this thread. Eventually, you could conduct a closed poll
This thread has less than twenty comments, including those from me and from players disagreeing.
We don't open polls for things that aren't up to discussion. The server is working as intended, close to the original Burning Crusade that we want to offer.
Okay. We're waiting for new stuff to be added to the store. (no ironic)
Eh, you guys keep claiming this is how it was in 2007, but it absolutely was not like this rofl
Technicians in slave pens being uninterruptable or stunnable? Multiple enemy packs being linked in ALL dungeons? Patrols that either don't settle in a spot for several seconds (blood furnace warlock) or go too far into another patrol's path (mana tombs double healer into terror)? There is a lot wrong here and it was not like this in 2007.
With that said, not saying it isn't fun for the most part or acceptable in most cases, but give me a break if you guys think this is how it was in original lol
Feel free to submit bug reports with more than "trust me, bro" evidence.
But don't play dumb and try to put inaccuracies together with "making the game too hard." You already used your quota about what was claimed.
Granted, but even with my lack of proof being the case, there are still enemy packs linked on pulls (sometimes only 1 or 2 coming with an entire pull of a bigger pack) that surely many in this thread have noticed. Underbog trash before 3rd boss being a good example of this.