1. Necklace from Eye of Eternity

    I have a problem with getting a 226 necklace for my shaman
    I got Heart of magic and key from saphyron but I still can’t get the neck.What’s the problem?

  2. There are several items missing from the seasonal vendors.

    https://wotlk.cavernoftime.com/item=44308
    https://wotlk.cavernoftime.com/item=37835
    https://wotlk.cavernoftime.com/item=44313
    https://wotlk.cavernoftime.com/item=44310 (this item is bad but still, it's missing)
    ^These are the ones missing

    https://wotlk.cavernoftime.com/item=2244
    https://wotlk.cavernoftime.com/item=44311
    https://wotlk.cavernoftime.com/item=43613
    https://wotlk.cavernoftime.com/item=43612
    ^These are available so the other ones that are missing must just be an oversight.

    About the Sapphiron/Malygos quest missing, yeah I'm guessing that was also an oversight.

    Not sure how they're gonna fix that considering the quest item, unlike all other drops in Naxxramas, is a guaranteed drop,
    and the quest lets you choose which item you want. So they really need to think of a good solution for that.

    My prediction is they will just add the quest reward items to the EoE vendor but make them cost arena points. That's what they did for the ICC rings back in 2021 or 2022 or whenever it was.
    Edited: January 25, 2026 Reason: Made the post look nicer with [URL] and cavern of time links.

  3. There are several items missing from the seasonal vendors.

    https://wotlk.cavernoftime.com/item=44308
    https://wotlk.cavernoftime.com/item=37835
    https://wotlk.cavernoftime.com/item=44313
    https://wotlk.cavernoftime.com/item=44310 (this item is bad but still, it's missing)
    ^These are the ones missing

    https://wotlk.cavernoftime.com/item=2244
    https://wotlk.cavernoftime.com/item=44311
    https://wotlk.cavernoftime.com/item=43613
    https://wotlk.cavernoftime.com/item=43612
    ^These are available so the other ones that are missing must just be an oversight.

    About the Sapphiron/Malygos quest missing, yeah I'm guessing that was also an oversight.

    Not sure how they're gonna fix that considering the quest item, unlike all other drops in Naxxramas, is a guaranteed drop,
    and the quest lets you choose which item you want. So they really need to think of a good solution for that.

    My prediction is they will just add the quest reward items to the EoE vendor but make them cost arena points. That's what they did for the ICC rings back in 2021 or 2022 or whenever it was.
    Will be looked at, thanks.

  4. Will be looked at, thanks.
    Thank you <3

    Please consider adding Savage set and Emblem of Heroism / Valor vendor items as well.

    https://forum.warmane.com/showthread...=1#post3273728

    It's not only the difference in resilience, there is a massive difference in gameplay efficiency between the two playerbases right now, one having access to the set bonuses the come with the gladiator PvP sets in WotLK. Just look at these bonuses that are currently unavailable to literally everyone on Blackrock until at least week 3 when enough arena points have been farmed to purchase 4 hateful gladiator items which by the way is a complete WASTE of arena points since they require the same amount of arena rating to purchase as deadly items.

    This is what Onyxia players have exclusive access to right now and is the main reason why it's so unfair to face these players in Arenas.

    Spoiler: Show
    ALL CLASSES
    (2) Set: +100 Resilience Rating.

    ALL ATTACK POWER USERS
    (2) Set: Increases attack power by 50.
    (4) Set: Increases attack power by 150.

    ALL SPELL POWER USERS
    (2) Set: Increases spell power by 29.
    (4) Set: Increases spell power by 88.

    Warrior
    (4) Set: Reduces the cooldown of your Intercept ability by 5 sec.

    Warlock
    (4) Set: Reduces the casting time of your Fear spell by 0.2 sec. <-This is worth 13% haste. The value of this is literally almost 450 spell haste rating.

    Enhancement Shaman
    (4) Set: Reduces the cooldown of your Stormstrike ability by 2 sec. (Absolutely massive, 2 second reduction in an arena match that lasts ONE minute gives the Onyxia Shaman three more Stormstrikes compared to the Blackrock Shaman, if you play Enhancement you understand how big of a difference this makes considering Stormstrike not only procs weapon enhancements but also is the only way to get mana back when forced to use Shamanistic Rage for damage reduction)

    Elemental/Resto Shaman
    (4) Set: Reduces the cooldown of your Grounding Totem ability by 1.5 sec.

    Rogue
    (4) Set: Increases your maximum Energy by 10.

    Priest
    (4) Set: Reduces the duration of the Weakened Soul effect caused by your Power Word: Shield by 2 sec. (This is actually one of the most crazy impactful of all set bonuses)

    DPS Paladin
    (4) Set: Reduces the cooldown of your Judgements by 1 sec.

    Holy Paladin
    (4) Set: Increases the healing of your Holy Shock spell by 10%.

    Mage
    (4) Set: Reduces the casting time of your Polymorph spell by 0.15 sec.

    Hunter
    (4) Set: Reduces the cooldown of your Traps by 2 seconds.

    Restoration Druid
    (4) Set: Reduces the cooldown of your Swiftmend ability by 2 sec. (This is a massive difference just like Discipline Priest)

    Feral Druid
    (4) Set: Increases your movement speed by 15% while in Bear Form, Cat Form, or Travel Form. Only active outdoors. (I don't need to say anything about this for people to understand how big this is for feral druids when it comes to moving around pillars in arena)

    Balance Druid
    (4) Set: Your Wrath casts have a chance to reduce the cast time on your next Starfire by 1.5 sec. (Insane bonus, this proc is worth literally almost 1500 haste rating value on that Starfire cast)

    Death Knight
    (4) Set: Whenever you are struck by a movement-impairing effect you will generate 15 runic power over 5 sec.

    And this is not even mentioning the bonuses on gloves which Blackrock players can't get either without 1600 rating and arena points. Again, Blackrock players forced to waste arena points on Hateful gloves when Onyxia players have Savage Gladiator gloves which in terms of honor points is the cheapest item out of the entire set.

    Spoiler: Show
    Warrior
    Equip: Reduces the rage cost of your Hamstring ability by 3.

    Warlock
    Equip: Reduces the pushback suffered from damaging attacks while casting Fear by 50%. (Very significant, again, taking double pushback on fear is equal to losing several hundred haste rating on that cast)

    Shaman
    Equip: Improves the range of your Shock and Wind Shear spells by 5 yards. (One of the most impactful among all bonuses, you almost can't play the game properly against casters without this, at a high rating it's an automatic loss against DPS Healer compositions playing without this bonus)

    Rogue
    Equip: Reduces the Energy cost of your Kick by 10. (Very significant)

    Priest
    Equip: Reduces the cooldown of your Psychic Scream ability by 3 sec. (ABSOLUTELY MASSIVE in a game and arena season where Priest is arguably THE MOST focused class in the game)

    DPS Paladin
    Equip: Increases the damage dealt by your Crusader Strike ability by 5%. (Insignificant, nobody plays Retribution anyway)

    Holy Paladin
    Equip: Increases the critical effect chance of your Flash of Light by 2%. (Worth 92 critical strike rating in value)

    Mage
    Equip: Reduces the pushback suffered from damaging attacks while casting Polymorph by 50%. (Same comment here as for Warlock)

    Hunter
    Equip: Reduces the cooldown of your Tranquilizing Shot by 2 seconds.

    Feral Druid
    Equip: Reduces the energy cost of your Maim by 15. (Very significant, even more so than the Rogue bonus)

    Balance/Restoration Druid
    Equip: Reduces the cast time of your Cyclone spell by 0.1 sec.

    Death Knight
    Equip: Your Chains of Ice ability now generates an additional 5 runic power. (MASSIVELY impactful for being able to Chains of Ice->Anti-Magic Shell)
    Edited: January 25, 2026

  5. To fruther elaborate, some of the items purchased for emblem of heroism is extremly important for some specs.

    For example, preg & prot palas benefit massively from Libram of Obstruction (https://www.wowhead.com/wotlk/item=4...of-obstruction), which is trivial to get on Onyxia, requiring just 15 EOH. These items are impossible to get on Blackrock atm, and it puts players of specs which rely on these items at a huge disadvantage as they are impossible to get.

  6. The missing items and emblems will be added next update. And, savage gear will be the starting gear in a week or two.
    Darkmoon cards will be on the event, costing a lot of honor.

  7. A week or two? Is the idea that the two realms are supposed to be balanced or is the idea that Onyxia is supposed to have a massive advantage over Blackrock in terms of gear?

    Onyxia have already had two weeks to farm Savage Gladiator gear. I'm not sure if the developers really understand the massive impact this has on PvP, or if they do understand and just intend for Blackrock players to be this massively disadvantaged.

    If any player, even PvE exclusive players reads the list of massive advantages of class bonuses I compiled in the quoted post above there's no way they could possibly think it's fair for one side of the battlegroup to have access to all of those class and spec bonuses and the other side being left without them. Let alone the massive stat bonuses compared to the level 78 crafted items.

    I'm sorry but this is ridiculous lol. Savage gear should have already been released last week on Blackrock. Talking about adding them in TWO more weeks from now is just insulting. Onyxia players have had since the 11th of January to farm those pieces. There's not a single high level PvPer worth their salt on Onyxia that hasn't already farmed full Savage Gladiator main set and have the glove bonuses and the 4 set bonuses.

    Without Savage Gladiator main set, it's barely worth it for Blackrock players to even equip Deadly Gladiator wrists and belt and lose the level 78 crafted +50 resilience set bonus. Are we really gonna have to waste all of our arena points on Hateful Gladiator main set just to get our class gloves and set bonuses? What were they thinking nerfing Blackrock players this hard? It's absolutely insane how massively impactful those class bonuses are.

    If Savage main set items are not added at least before this Wednesday (when people push arena rating for the arena flush) I'm afraid a lot of people are just going to quit playing on Blackrock seasonal due to the ever increasing gear discrepancy. I'm seeing more and more people resorting to equipping random PvE items from Naxxramas lootbox and going for a full glass cannon gear setup, forsaking the level 78 crafted set just to gain more offensive stats at a loss of the small amount of resilience they already have. This might work for those who are playing Healer+DPS or stealth comps like Mage+Rogue but it's absolutely garbage for most players and is making the soloqueue experience just awful.

    I don't mean to shoot the messenger. It would be great if developers communicated on the forum about their intentions and what their decision making process looks like.
    Right now they are forcing Blackrock players to be almost a month behind Onyxia players in PvP gear, assuming the Savage Gladiator main set items are released on Blackrock in two weeks.


    I understand the idea is not wanting Blackrock players to outpace PvE progression, but we are talking about the most basic PvP honor items here. Not raid items.

    There's just no justifiable reason for this gatekeeping of Savage Gladiator main set. It's ludicrous. Please convey this message to the devs, or ask them to join in on the discussion and explain themselves. Seasonal Blackrock will be a barren wasteland soon if this isn't addressed.

    If they're really going to make Savage Gladiator the starting equipment for new templates on Blackrock in two weeks then there's no reason to not just add those items now as soon as possible and at a reduced honor cost.
    Edited: January 26, 2026

  8. Thank you for adding quest item and emblem gear. Can you please tell how can we get emblem of Valor? I couldn't find any way of buying it

  9. And another opinion, i think cost for emblem of heroism is extremly high, compared to other 200 ilvl dungeon epic items. Those items cost around 5-12k, while emblem gear cost around 70k on average. It feels like emblem of heroism should cost around 500 honor instead of current 1600, otherwise its kinda strange.

  10. I spend my honor for Emblem of Heroism and wanted to convert them into emblem of Valor,but I think you made mistake and I waste my honor on heroism.And now I cannot buy 200 pvp set.Can you check it and maybe add possibility to convert Heroism into Valor.Thank you.

  11. hello, how can i turn in quest?
    got heroic key from sapph chest in bags, but quest asking heart of magic

  12. Hello, I bought a box from the Eye of Eternity (1850 rating) today and did not receive Heart of Magic.
    Character name: lovewarpal

    Screenshot: https://prnt.sc/zwCYp0k7o48u

  13. https://wotlk.cavernoftime.com/item=44308
    https://wotlk.cavernoftime.com/item=44313
    https://wotlk.cavernoftime.com/item=44310
    ^These are still missing

    The fact that Hateful gear is on the Emblem of Valor vendor and Emblem of Heroism items were added but Savage gear STILL isn't available on the vendor that has sold them on Onyxia since the 11th of January is just unbelievable, honestly. I don't understand. What kind of messed up decision making process are the devs following here? Please help me understand. Lol.
    Last time we had seasonal WotLK Blackrock, Savage Gladiator items were added after 1 week. Did whoever's in charge think that was such a bad idea that the next time they would have everyone wait 3-4 weeks instead?

    There doesn't even seem to be any way to acquire Emblem of Valor to begin with, what's the point of adding the vendor?
    What is going on?

    I see the quests for Heart of Magic have been added. Is that supposed to drop from the Malygos lootbox? Are emblems also supposed to drop from lootboxes? What about the people who already purchased the lootboxes this week? Will we get a refund??
    Make it make sense please.

    Can we get a developer in here to explain what the progression is supposed to look like for Blackrock? Do the developers even play the game that they are making changes to? It doesn't seem like it because these additions are just insanely illogical. It's just so out of touch of anything that makes sense.

    Items were added but Savage Gladiator was not part of the items added
    More than half of the items added aren't even purchaseable because Emblems of Valor are unobtainable, unless they are obtainable from lootboxes in which case everyone who already purchased lootboxes pretty much just wasted their honor when they could have saved it to buy lootboxes now and get Emblems of Valor as a consolation prize for getting an item they don't need.
    Same deal with adding quests for Malygos necklace. What about the people who already purchased Malygos lootbox?
    AND several of the missing items are still missing!

    It's like this was done on a whim with no consideration at all for the people who already purchased lootboxes, or consideration for literally anything at all.
    What were they thinking? 0 communication from devs on what's being added and when has resulted in a just terrible situation. Where are the refunds? People who already bought all the lootboxes this weekend have now essentially lost an entire week's worth of emblem gains just because the developers couldn't communicate when this change was being implemented. Let alone that there was going to be a change coming AT ALL so people could act with caution and spend their resources more wisely.

    This is supposed to be THE most popular and best Wrath of the Lich King private server out there, and Warmane has held that reputation for years. The way the developers are handling Blackrock right now is not even anywhere in the same universe as what should be in order to hold up that standard. This is absolutely ridiculous.

    I've edited this too many times to count. I'm being told now that the Heart of Magic quest item for Eye of Eternity necklace isn't even a guaranteed drop from the lootbox. Seriously, is this a joke? It's like the developers are deliberately trying to get people to quit playing the game.
    Edited: January 26, 2026

  14. Can you please add something to convert herosim in to honor , beacuse i just spend 50k honor think that i could convert heroism in to valor because i saw the emblem in the valor npc

  15. Please have a look at the Armory Top 50 and compare the gear of players from Onyxia and Blackrock, then draw your own conclusions.

    After one week of Battleground and arena (honor) quest farming, I can confirm that on Blackrock we can farm around 9,500 honor per hour.
    Please count with this pace and consider honor cost of items.

12 Last

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •