Then I dont really see the point of the thread. I mean, RDF is already disabled and every day we can enjoy the "positive" effects of using the global chat.
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Then I dont really see the point of the thread. I mean, RDF is already disabled and every day we can enjoy the "positive" effects of using the global chat.
Edited: December 27, 2015
Low lvl dungeon partys are nonexistant for the most part due to rdf being disabled since noone in their right mind will lvl in a healing spec. RDF was disabled to encourage party play but did the exact opposite, while also making lvling an even slower and more boring process since most people on lordaeron avoid pvp anyways and all the reduced to below retail lvl quest items / mobs respawn rates dont make things any better. Plus its clear as daylight that noone would leave if RDF worked however theres plenty who wont play long or wont play at all cos its not enabled.
Edited: December 27, 2015
That's pretty LOL mate, sometimes i can get a group done in 30 seconds other times i am waiting 45 min on a tank
only plebs qq about rdf, deal with it, its all doable ppl are still doing all dungeons every day, u just want it to take 3 times less effort and be given free lootz
The point is to address positive aspects of RDF being disabled.
All threads about RDF have to be compliant threads? Aren't there enough of those already, someone can't post a positive thread about RDF for a change?
Players don't have to use global chat, they can congregate right here on the forums and or make a custom chat channel.
^ I disagree with it ALL ^
There are PLENTY of players making low level groups and progressing, some are even sticking together spanning multiple levels. Those are the type of players that are covering ground and progressing well. As more time passes Lordaeron will be filled with even more players who don't mind putting in the effort.
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There are a number of tools available for players to utilize but yet they consciously ignore them and complain. If players don't want to put in the necessary effort that's fine, there are others that are/will.
10.000 players + queue + people complaining about being in queue and wanting and even higher player cap beg to differ.
??? What he said is that a working RDF would attract even more people, not that the server is underpopulated or anything like that...
What...? Read again: "however theres plenty who wont play long or wont play at all cos its not enabled."
Edit: If that's not clear enough: I don't see any massive exodus of players because of the lack of RDF, and even if there are people leaving because of it, there are hundreds in line more than happy to take their spot.
Yo, to sum everything that has been said in all previous threads:
RDF is closed and it will stay closed because they want to. They do not want to open it.
So you see, you can have all the reasons in the world, the simple fact that they do not want to open it is enough for it to stay closed, forever if they feel like it. And it's legit, it's their server. Their reasons for wanting it closed? Don't even matter. They don't want to open it, it stays closed. They don't have to answer to you as to why.
ps. myself, id love to see RDF open. But i get it.
Edited: December 27, 2015
yes, a lot of players cope with/don't care about the lack of a dungeon finder, myself included, that doesnt change the fact that even more ppl would play if it was there, yet noone would leave, exactly as digitalraptor said. You can't tell me thats not true
Anyway all that doesn't matter since it's the developers' decision and they clearly stated it's not subject to change
And where would we put even more players?
Open another server in the same model? I guess we could - if the donations generated by Lordaeron are at enough of a sustainable level. And even then, before the core is ready to be cloned to the other two Wrath of the Lich King servers we host? Unlikely, since we can't predict how many players will bleed out of Lordaeron to those when it happens.
Ok I get that. Then ill also share my opinion about the negative effects of rdf that u mentioned.
Farming rdf to earn gold is pretty inefficient. The rewarded gold for completing a rdf is low and it can be rather seen as a compensation for the repair costs.
When it comes to the gained XP: Even when rdf with its bonus XP is enabled it would be faster to level up by doing quests than farming rdf all day long.
Blizzard introduced the rdf and its bonus XP to have a viable alternative to questing while questing still grants faster XP.
I can only repeat here what i said already.
Grps arent disbanded because of rdf but because of rdf related Warmane bugs.
-Ppl leaving rdf grps because the dungeon is not completeable.
-Ppl are able to avoid deserter by relogging which makes them able to constantly disband grps and spam rdf until they get the easiest dungeon.
-Ppl dont wanna do longer dungeons because other dungeons are easy going with bug abusing. (pulling last boss straight away to get the rdf reward faster)
All these problems can be completely decimated by scripting the rdf system properly.
U can also queue for specific dungeons with the rdf system.
I really dont see the problem here. As if it was such a big deal to re-queue. U dont even have to click anywhere to join the rdf queue again. Everything is done automaticly.
The ninja looting thing is nonsense. In rdf grps the loot is always set to group loot and it cant be changed.
Infact ninja looting is easier with a non rdf party because the loot method can be changed during the dungeon.
Ull meet the same amount of noobs and group wipers when u use the global chat to recruit ppl.
This argument is farfetched.
The ppl that search on lordaerons global chat for dungeon grps are hardly aware of negative players.
Additonal a negative player can also be kicked out of a rdf grp if the party votes for it.
After all I think ur arguments against RDF are lacking in substance
Edited: December 27, 2015
RDF disabled is 11.000 online players. RDF enabled is 20.000 online players. RDF disabled has no reasons, it's no logic. RDF enabled has 1000 reasons, it's blizzlike. I think that 90% of warmane's population wants RDF, but few guys without logic and GMs are answering that RDF should be disabled... In every thread. It's sad. They won't have best Server in the World... Their problem.
We all know that if RDF was enabled, majority of the server would use it.
Though that does not matter.
It is a decision made by the Devs of this server not to include it. ( a silly one but it is their decision )
Truth.
Those who don't like RDF can travel to the instance and summon their friends.For those who don't like RDF it makes no difference, but those who like it, are affected. Why should those who want to queue,should play like those who aren't even affected ? Why would you turn off a working tool,when you are struggling for months to fix stuff? Don't change the subject moderators,your lack of arguments to disable such features isn't the population.Stop pointing at the population number,it has nothing to do.
I'll repeat it as a mathematical theorem:
"Those who don't like RDF,can play the game their way,even if RDF is on or off,there is no stopping from traveling to summoning stone.However,those who would prefer to use this working tool are deprived of this right,because those who don't like it, decided for the others too.
There are people who have to play without some tools,just because a small number of players decided so.Ironically those who don't like the RDF aren't affected by this decision."
Example: It's like vegetarians would ban the meat from all the markets,so this way no one could eat meat.However,the fruits and vegetable would still be in store no matter what.
The vegetarians are those who don't like RDF.
The meat is the RDF.
The other are that majority that voted every time for RDF and ask for RDF everyday.
If some moderator will delete my comment or quote me,then you should admit that there are no valid arguments to bring to disable working features.Come up with better comments and not some old puns like " private server,go and change the realm", "our population is big enough to care what community says" .
I wouldn't have expected such treatment from the staff of server that betrayed everyone's trust one year ago,ruining everyone's work and progress,when everyone was cursing their name.It was the community that brought Molten on their feet again,not some arrogant moderators that bash people and provide communistic replies. When Molten had less than 8000 players online across all realms on peak times,they were trying to earn our trust again,and now ,when we created a community that had never existed on any private server,they treat as like simple numbers,not players,not human beings with thoughts and opinions.
Delete my comment,delete it fast,that's the only thing you're good at it, moderator(I haven't used the plural on purpose,he knows who I'm talking about) !
Edited: December 27, 2015