1. "Six guys book"
    Chapter "1"
    Once upon a time, there was 6 guys, arguing about same sh***, affter 5 nights ,whitout food, whater and shelter, moon become more distant, and there relationship evolving into something more .. something more crazy.. they start to talk same sh*** over and over again and expecting different results, they become lunatics. Why? Bcz of ****ing blackrok server. What the actual ****? Whats wrong with you all? take a room jesus christ, what is this?

  2. HOW TO GET SHADOWMOURE on blackrock...

    You can either get it for 2520 arena points with 1800 rating in any bracket, or you can get if for 25 coins in the shop.
    https://forum.warmane.com/showthread.php?t=400582
    "Greetings to everyone that ever wanted to empower his https://wotlk.cavernoftime.com/item=49888 into https://wotlk.cavernoftime.com/item=49623.
    In this guide you will find all 12 quests + a few pre quests you need to complete in order to do so.
    And as said above, since you are empowering https://wotlk.cavernoftime.com/item=49888, a condition to complete the quests is to wear
    that weapon, while wearing any other weapon you will not make any progress in any of the quests.
    You can either get it (https://wotlk.cavernoftime.com/item=49888*for) for 2520 arena points with 1800 rating in any bracket, or you can get if for 25 coins in the shop."

    Here are the quests that you need to complete:
    1/12 "A Masacre to Go Down in History!"
    250 HKs each in Warsong Gulch, Arathi Basin, Eye of the Storm and Strand of the Ancients.

    From here on you will have to have turned in a quest on mondays slightly before midnight or you will not be able to get the next one for another week.
    (The intention behind having to wait a whole week until you can accept the next part is to make the questline last atleast 3 months)

    2/12 "Proving Grounds!"
    Win 25 games in solo queue above 1800 rating.

    3/12 "Team Work"
    Win 25 games in 2vs2 above 1800 rating.

    4/12 "Dual Lasers"
    Win 25 games in duo queue above 1800 rating.

    5/12 "Something More Serious!"
    Win 25 games in 3vs3 above 1800 rating.

    6/12 "A bit of Chaos to Stir the Pot!"
    Obtain 5 Arena Master trinkets from Gurubashi Arena Chest.

    7/12 "Treacherous Path"
    Win 25 games in every bracket. (2v2, 3v3, solo or duo queue)

    8/12 "The Bond of Blood"
    Win 25 games in 2vs2 as double DPS above 1800 rating.

    9/12 "A Touch of the Divine!"
    Win 25 games in DuoQ above 1900 rating with a Priest as a healer.

    10/12 "Nature's Path"
    Win 25 games in DuoQ above 2000 rating with a Druid as a healer.

    11/12 "Be in Tune with the Spirits!"
    Win 25 games in DuoQ above 2100 rating with a Shaman as a healer.

    12/12 "A Phantom Treasure"
    Win 25 games in 3s above 2000 rating.

    It's not possible to obtain https://wotlk.cavernoftime.com/item=49623 for arena points. You either do this long quest chain which will probably take you more than 3 months or buy it for 150 coins.


  3. Also if you turn down on all the emotional aspects of socializing in wow and what not
    Well, sorry we are not robots who can turn off our emotions, eh. The gearing (dis)advantage is only one SINGLE point, why we don't like the cross-realm and to be honest the least important (at least from my point of view but of course it might be more important for others). Go read the topic properly. That applies to other clueless peple like Blakeatron who are again just dodging all the points.

    It has been said before, that we like the integrity of the server, we have been playing here for almost a year and we have built a community here. And the cross-realm will damage this, as we explained you already. You are completely ignoring the role play aspect, which is a reason why many people play the game. Because you don't care about RP, it does not mean others as well.. WoW is mmoRPG, surprise...
    And yes I don't want to play BG's (or arenas) with random people like rogueninja1, rogueninja2, rogueninja3 afking in BG's and other ridiculousness which will appear if Blackrock merge happens. And please don't even try to correct me on this, or I will ****ing post 100 screenshots here from Loarderon, Frostmourne and other servers we have played at where exactly this happened.

    And we told you milion times by now, that we don't like this. Even if you were right in every single point, if we say we don't like it then you should respect our opinion and stop trying to persuade us otherwise. Especially using lies and false statements (don't make me quote you again). By now all non-Onyxia people should realise, that your opinions have literally zero effect on Onyxia community. If they had, then this topic would shift into another direction already. I don't see anyone from Onyxia changing their mind after reading this topic.
    On the contrary, some of your replies (not you specifically but the "blackrock people" in general) are living proof of what has been said here, how private servers tend to be toxic and we want to prevent this from happening to Onyxia. People calling us animals, laughing at us how we will quit over something like this, absolutely disrespecting our opinions and what we type here, constantly arguing and being agressive over it etc. Zero respect towards Onyxia community. We don't want any connection with people like this. We don't want you in our BGs, we don't want you in our arenas. Stick to your Blackrock server and "community" there, with this kind of behaviour. Because you obviously care only about getting fed by people from Onyxia and nothing else.
    This is of course something Warmane should realize.

    And this is what matters most, because this is essentially what will dedice whether Onyxia players stay or quit playing. Repeating the same (false) thing 156161th time obviously won't change anything. And this cross-realm will make people quit Onyxia. This is not a message for you, to start screaming your nonsense again, nor for Blakeatron or others.
    This is mainly message for Warmane who needs to realize this.

    I am sure there has been a lot of work done in order to make the Blackrock TBC. I want Blackrock TBC, I would play alts there myself (see, that means I won't on Onyxia though, which is part of the problem). We just don't want the cross-realm with Onyxia. At this point I understand it has probably been decided it will happen nonetheless, but then be ready for the consequences negatively impacting Onyxia.
    And be sure we also appreciate that you read this topic and at least try to minimalize the advantage of Blackrock players, make the terms equal etc. But that is still only fixing some of the problems and not the cause of them. Of course, better than nothing. And except for the points that has been advised here, I would only repeat the one I can think about - make the ladders separate if possible (I know split rewards which have been confirmed is almost the same, but not exactly the same).
    Edited: September 13, 2024

  4. For the Alliance!!! No, for the Horde!!! I would rather die before fighting side by side with the Alliance scum, Loktar Ogar warrior!! Welcome to my RP server, welcome to my world!!! And do not forget Warmane staff, a mass exodus is approaching!!
    Edited: September 13, 2024

  5. You sound very anti-everything. Am I only allowed to call myself part of the 'Onyxia Community' if I played vanilla? You make it sound like people, that want to enjoy tbc and dont enjoy vanilla, are some sort of aliens to you.

    I really dont understand the frustration, personally Im just looking forward to play arenas with everyone on warmane tbc (doesnt matter what realm). If you truly care about pvp, you should enjoy a bigger playerbase and there is no argument against it at all.

    'WE dont want you, WE dont need you'...I almost feel bad now that Im trying to force myself upon such an elite community and disgust you with my presence.

    Jokes aside, I hope we can all find some common ground. As you stated, this is happening. If you guys have fun arguing against each other in this thread, keep going but I think its more valuable if we see how it goes and try to improve (if necessary) once the server is live.

  6. Don't mind these trolls. They are 5 people in total that have been spamming this Thread with Pro-blackrock merge propaganda. Im pretty sure The mods and Staff will ignore these vocal minority, and act in the best interest and according to the wishes of the thousands of players currently active on Onyxia :).

  7. Don't mind these trolls. They are 5 people in total that have been spamming this Thread with Pro-Onyxia propaganda. Im pretty sure The mods and Staff will ignore these vocal minority, and act in the best interest and according to the wishes of the thousands of players currently awaiting Blackrock release :)

  8. https://forum.warmane.com/showthread.php?t=400582
    "Greetings to everyone that ever wanted to empower his https://wotlk.cavernoftime.com/item=49888 into https://wotlk.cavernoftime.com/item=49623.
    In this guide you will find all 12 quests + a few pre quests you need to complete in order to do so.
    And as said above, since you are empowering https://wotlk.cavernoftime.com/item=49888, a condition to complete the quests is to wear
    that weapon, while wearing any other weapon you will not make any progress in any of the quests.
    You can either get it (https://wotlk.cavernoftime.com/item=49888*for) for 2520 arena points with 1800 rating in any bracket, or you can get if for 25 coins in the shop."

    Here are the quests that you need to complete:
    1/12 "A Masacre to Go Down in History!"
    250 HKs each in Warsong Gulch, Arathi Basin, Eye of the Storm and Strand of the Ancients.

    From here on you will have to have turned in a quest on mondays slightly before midnight or you will not be able to get the next one for another week.
    (The intention behind having to wait a whole week until you can accept the next part is to make the questline last atleast 3 months)

    2/12 "Proving Grounds!"
    Win 25 games in solo queue above 1800 rating.

    3/12 "Team Work"
    Win 25 games in 2vs2 above 1800 rating.

    4/12 "Dual Lasers"
    Win 25 games in duo queue above 1800 rating.

    5/12 "Something More Serious!"
    Win 25 games in 3vs3 above 1800 rating.

    6/12 "A bit of Chaos to Stir the Pot!"
    Obtain 5 Arena Master trinkets from Gurubashi Arena Chest.

    7/12 "Treacherous Path"
    Win 25 games in every bracket. (2v2, 3v3, solo or duo queue)

    8/12 "The Bond of Blood"
    Win 25 games in 2vs2 as double DPS above 1800 rating.

    9/12 "A Touch of the Divine!"
    Win 25 games in DuoQ above 1900 rating with a Priest as a healer.

    10/12 "Nature's Path"
    Win 25 games in DuoQ above 2000 rating with a Druid as a healer.

    11/12 "Be in Tune with the Spirits!"
    Win 25 games in DuoQ above 2100 rating with a Shaman as a healer.

    12/12 "A Phantom Treasure"
    Win 25 games in 3s above 2000 rating.

    It's not possible to obtain https://wotlk.cavernoftime.com/item=49623 for arena points. You either do this long quest chain which will probably take you more than 3 months or buy it for 150 coins.
    so like i said? showmoure and all other gear is "earned" though different ways on blackrock compared to onxyia correct?
    players on onxyia do not have the option to gear like black rock guys...or do that quest line..
    two different servers and all....

    you linking the quests just proves my point all the more.. same rules should apply to all...

    im sure theres going to be a 12 step quest chain for warglives and it will be way harder to get on blackrock..

    Apolyon, the Soul-Render for blackrock for arena points? or is that crazy of me to think..?
    im wrong for thinking that blackrock players will be able to buy Apolyon, the Soul-Render froma vendor as onxyia have to clear SWP for it?

    this applies to any and all gear..

    i have no dog in this fight i love the idea of a tbc sever but not when rules are not =.

    hopefully it works out for warmane but this is going to split the player pop up between the two servers..

    finding groups/ questing/ heriocs.. all will be harder on onxyia as many players will just choose to play blackrock..and not have to deal with that...

    i can still get my wow "fix" so all good :)

    just 1 more question...
    can players on onxyia group with and play with blackrock guys for arena and bgs or ONLY q AGAINST them..? :)

  9. As far as solutions... the issue is on Onyxia you have Player 1 with nothing starting from scratch and then you have Player 2 who played Vanilla starting near pre-bis already, gold farmed, marks/honor farmed, professions ready, a solid raid guild etc. It already isn't a level playing field on Onyxia because of the Vanilla-TBC transition. Player 2 will destroy Player 1 in their PvP endeavors starting out especially.

    You introduce Blackrock and it has to mimic the Player 1 experience as far as PvP goes. They shouldn't be able to reach Player 2. So how?

    It can be done by cloning mechanics that recreate the same effort of a new player in PvP. Here are some ideas:

    1. Initial Quest Objective(s) - Take 5 bases, defend a tower, capture a flag etc. rewards you with quest items such as Ring of Blood weapons. This pushes players to participate instead of afk. You may even make it required as a sort of attunement before you can unlock the next level of gear. AND it would be even better if you can make it so this can only be done outside a group so we can block multiboxer nonsense early on.

    2. Daily/Weekly Questgivers - Have questgivers that offer a daily (dungeon) or weekly (raid) quest where you turn in marks (time and effort) and rewards you with a lockbox. These lockboxes have a chance of dropping tokens that can be used to purchase dungeon or raid items. You can have these tokens be gear slot specific even. The lockboxes would be unique so you can only hold one and for raid gear they can require arena rating (representing skill) to open them.

    3. Badge of Justice Vendors - Have a questgiver with a daily/weekly cap that offers Honorable kill quests for each battleground. You take the quest for example to get 500 HK in a Warsong Gulch. The quest reward to this might be 25 badge of justice. Obviously make the HK count much higher for Alterac Valley.

    4. Reputation/Heroic Access - Heroic dungeons require reputation farming. So just have WSG/AB/AV rep required to unlock access. Each of these reps even can unlock different parts of a set. So when you get the regular dungeon token from a lockbox, you can't buy the actual gear unless you have "Friendly" with WSG on the item for example.

    5. Raid Attunements - I think for Karazhan, T5 and T6 content that Blackrock players should have to do challenges to unlock that raid gear. Like for Karazhan you could require 5 wins in each battleground. It might even be fun to award the reputation ring on completion and have the ring be upgradeable by doing consecutive victory quests. Later attunements I think should be more heavily gauged in higher rated arena.

  10. Also what is this narrative about every Onyxia player joining Blackrock, it is the most useless story ever. We have Blackrock and Icecrown running, basically the same concept and oh surprise, where are most players going? They play Icecrown because obviously they do not want to play Pvp only, they want to grind dungeons and raid which the Onyxian population will do as well, they will not join Blackrock at all. Blackrock TBC will most likely not have a huge population if I had to guess. It is designed for a very niche target audience that is hardly noticeable from a progressive realm perspective.

    And no these are not the guys you would meet in your heroic dungeon groups as the majority will be rogues and their partners, no shamans, hunters or prot paladins to form the perfect dungeon groups. You just outsource the classes you would not want to play with anyway.

  11. As far as solutions... the issue is on Onyxia you have Player 1 with nothing starting from scratch and then you have Player 2 who played Vanilla starting near pre-bis already, gold farmed, marks/honor farmed, professions ready, a solid raid guild etc. It already isn't a level playing field on Onyxia because of the Vanilla-TBC transition. Player 2 will destroy Player 1 in their PvP endeavors starting out especially.

    You introduce Blackrock and it has to mimic the Player 1 experience as far as PvP goes. They shouldn't be able to reach Player 2. So how?

    It can be done by cloning mechanics that recreate the same effort of a new player in PvP. Here are some ideas:

    1. Initial Quest Objective(s) - Take 5 bases, defend a tower, capture a flag etc. rewards you with quest items such as Ring of Blood weapons. This pushes players to participate instead of afk. You may even make it required as a sort of attunement before you can unlock the next level of gear. AND it would be even better if you can make it so this can only be done outside a group so we can block multiboxer nonsense early on.

    2. Daily/Weekly Questgivers - Have questgivers that offer a daily (dungeon) or weekly (raid) quest where you turn in marks (time and effort) and rewards you with a lockbox. These lockboxes have a chance of dropping tokens that can be used to purchase dungeon or raid items. You can have these tokens be gear slot specific even. The lockboxes would be unique so you can only hold one and for raid gear they can require arena rating (representing skill) to open them.

    3. Badge of Justice Vendors - Have a questgiver with a daily/weekly cap that offers Honorable kill quests for each battleground. You take the quest for example to get 500 HK in a Warsong Gulch. The quest reward to this might be 25 badge of justice. Obviously make the HK count much higher for Alterac Valley.

    4. Reputation/Heroic Access - Heroic dungeons require reputation farming. So just have WSG/AB/AV rep required to unlock access. Each of these reps even can unlock different parts of a set. So when you get the regular dungeon token from a lockbox, you can't buy the actual gear unless you have "Friendly" with WSG on the item for example.

    5. Raid Attunements - I think for Karazhan, T5 and T6 content that Blackrock players should have to do challenges to unlock that raid gear. Like for Karazhan you could require 5 wins in each battleground. It might even be fun to award the reputation ring on completion and have the ring be upgradeable by doing consecutive victory quests. Later attunements I think should be more heavily gauged in higher rated arena.
    I don't think you realize how much work this would be to implement my dude

  12. so like i said? showmoure and all other gear is "earned" though different ways on blackrock compared to onxyia correct?
    players on onxyia do not have the option to gear like black rock guys...or do that quest line..
    two different servers and all....

    you linking the quests just proves my point all the more.. same rules should apply to all...

    im sure theres going to be a 12 step quest chain for warglives and it will be way harder to get on blackrock..

    Apolyon, the Soul-Render for blackrock for arena points? or is that crazy of me to think..?
    im wrong for thinking that blackrock players will be able to buy Apolyon, the Soul-Render froma vendor as onxyia have to clear SWP for it?

    this applies to any and all gear..

    i have no dog in this fight i love the idea of a tbc sever but not when rules are not =.

    hopefully it works out for warmane but this is going to split the player pop up between the two servers..

    finding groups/ questing/ heriocs.. all will be harder on onxyia as many players will just choose to play blackrock..and not have to deal with that...

    i can still get my wow "fix" so all good :)

    just 1 more question...
    can players on onxyia group with and play with blackrock guys for arena and bgs or ONLY q AGAINST them..? :)
    I honestly feel like a bully by even continuing to respond to you. But last two points:

    - The way TBC arena teams are structured would make cross-realm queueing difficult. And this would further piss off Onyxia players I would assume if this was an option regardless.

    - You said shadowmourne can be purchased easily. You were mistaken, that was another item. Someone pointed out the long quest chain that takes weeks to complete in order to get it. You say they proved your point. Idk man.

  13. You introduce Blackrock and it has to mimic the Player 1 experience as far as PvP goes. They shouldn't be able to reach Player 2. So how?
    This is where your thought process breaks down. You are misunderstanding the gear progression of blackrock players. Please read through the entire thread before posting and provide an actual breakdown what you think is the inherent disadvantage of Onyxia players.

    Blackrock players start with 0 pvp gear. New Onyxia players start with 0 PvP gear. Both parties need to farm the same amount of BGs to get s0 gear. There is no advantage of blackrock players besides the benefit of not having the time sink of leveling and professions.

    If you are under the impression that instant 375 professions are going to be game ruining for new Onyxia players, then you are very misinformed about TBC PvP as a whole and all of these essays you're typing are based off of misinformed opinions.

  14. I honestly feel like a bully by even continuing to respond to you. But last two points:

    - The way TBC arena teams are structured would make cross-realm queueing difficult. And this would further piss off Onyxia players I would assume if this was an option regardless.

    - You said shadowmourne can be purchased easily. You were mistaken, that was another item. Someone pointed out the long quest chain that takes weeks to complete in order to get it. You say they proved your point. Idk man.

    a bully?bro you just made your account july 31st.....troll much?
    hopefully that druid is not yours... remember you said no when i asked you to group for "pvp"... twice over...
    dont know you dont want to dont even care what your toons name is but you know mine... lol.


    can players on onxyia do the quest line for shadowmoure like blacrock players can.. no answer..lol.
    shadowedges for arena points as you get shadowmoure..lol. keep talking.. keep spinning..shadowedges is one of the best weapons in game..so ty for proving my point for me.. free and easy gear on blackrock!

    onxyia progress= Place Light's Vengeance, 25 Primordial Saronite, Rotface's Acidic Blood, and Festergut's Acidic Blood in Highlord Mograine's runeforge in Icecrown Citadel. Rotface's Acidic Blood and Festergut's Acidic Blood may only be obtained in the 25 person difficulty setting of Icecrown Citadel.

    blackrock = You can either get it (Shadow's Edge) for 2520 arena points with 1800 rating in any bracket, or you can get if for 25 coins in the shop."

    whats harder and more time cosuong to do? onxyia..

    just 1 more question...
    can players on onxyia group with and play with blackrock guys for arena and bgs or ONLY q AGAINST them..? :)

    " The way TBC arena teams are structured would make cross-realm queueing difficult. And this would further piss off Onyxia players I would assume if this was an option regardless."

    so players on onxyia cant group with players from blackrock... for PVP?LMFAO! only q aginst them? group with players on other servers is a thing..they can even have horde and ally in groups.. but not group with blackrock players lol. solo q on blackrock?...

    yeah.. sounds good so far!

    special rules loot progression free 70's all this talk about "more pvp" for onxyia and we cant even group to pvp with black rock players...

    onxyia cant group with blackrock for pvp.. i think that pretty much sums it all up...


    ty for the lol's

    you get free max profession on blackrock like you said? sweet i didnt waste time leveling them up on onxyia so i would love a free profession boost twice over!

    and you are right.. professions dont have any impact on the game thats why black rock players like you want max professions for free.

    would it be wrong if us on onxyia got free max professions like blackrock?
    just want the same rules and it to be = unlike yourself.
    Edited: September 13, 2024

  15. This is where your thought process breaks down. You are misunderstanding the gear progression of blackrock players. Please read through the entire thread before posting and provide an actual breakdown what you think is the inherent disadvantage of Onyxia players.

    Blackrock players start with 0 pvp gear. New Onyxia players start with 0 PvP gear. Both parties need to farm the same amount of BGs to get s0 gear. There is no advantage of blackrock players besides the benefit of not having the time sink of leveling and professions.

    If you are under the impression that instant 375 professions are going to be game ruining for new Onyxia players, then you are very misinformed about TBC PvP as a whole and all of these essays you're typing are based off of misinformed opinions.
    There isn't a gear progression for Blackrock. It's all just available for purchase right now. My post was a list of ideas to create a Blackrock progression that mimics a new player's experience on Onyxia so there was a compromise. Yet somehow you twisted that into an argument.

    There is a lot more to PvP progression than just the vendor PvP gear. Several off pieces and different combinations of gear can be used as well. Because of this some players on Onyxia will get the advantage no doubt, but as I said for a player just starting out, my thoughts were to make it a fair game for everyone.

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