1. I have to say that i tried Bm Hc for 3-4 days in a row with different comps and still didnt manage to finish it. I mostly created the party thru global to make sure they are all geared. Today i had Shadowpriest to regenerate our mana, Hunter for traps and Tranquilizing Shot for 2nd boss, Mage to Spellsteal second boss, Holy/disc healer and we wiped. I even got shaman too for hero and purge second boss in previous runs and still didnt manage to finish it. Some rifts stay behind portal and dont come towards you, so as tank if u stay behind portal to damage it and keep aggro, you dont aggro adds coming from portal. Some adds you damage and aggro still run towards Medivh.....Dunno what's wrong with the dungeon but i tried many comps and still didnt manage to finish it, i am pally tank almost 1.5k gs with 2 different sets. Some people say warmane buffed content, dunno what to believe, but yeah, ik tbc was hard, especially dungeons, but when i played Tbc dedicated server with tbc client on warmane, it was easier than Onyxia thru wotlk client.
    Nothing is wrong with it man. I do this dungeon with my guild and have done it with pugs no problem many times. I had a few groups that it was a struggle with and maybe 1-2 groups that wiped and failed. But those 2 groups were not because of the dungeon bro it was the players 100% The players were just ****ing awful. The tank sucked, the dps suck and cant do good dps and or watch their aggro, the healer doesnt know how to heal properly and watch his mana, people are not drinking between portals etc etc. 99% of the issues people have on this server are purely just because they are horrible. I have run into so many players on this server specifically that are some of the worst players I have ever seen. And I sound rude right now but I try to be nice in game and give advice or "raid lead" the group. And then those same players will ignore, or more likely than not just be giant *******s and some of the most toxic people in the world when all you're trying to do is lead this helpless group to a victory and get us all the loot and badges we want. It's a player issue on this server not a difficulty issue. This is by far the easiest tbc server I have ever seen, even easier than classic. If people struggle on here then it's time to have a look in the mirror.

  2. Hello..... majority of the playerbase, play this game in order to relax and have fun....

    Content where you Require too Sheep, Trap, Sap.

    Limits your option of what players you are picking too a heroic dungeon.

    i don't understand why the server is categorising too 0,3% of the playerbase who enjoys... hard content.

    I can tell you this, having full high warlord gear, entering Normal Ramparts.
    I should be able, too cleave 6-7 monsters without having issues...

    Here on this realm, it's so badly scripted that you're forced too pull 3 mobs per time and have sheep on every single pack.

    Like it's ridiculus, Heroic dungeons on this Server are Harder then Karazhan.....
    Something is wrong, please look over the scripting and tune things down

    1. by having things tuned down, it will first make more players encouraged over queing RDF.
    2. More players being able to get their Pre raid best in slot gear, means more opportunity to get into raid environments.
    3. getting invited into more raids, means more fun, more fun means staying on the realm and encouraging friends too try it out.
    How on earth does this server cater to .03% of the hardcore player base like myself? This server is a casuals paradise bro all the content on here is so insanely easy. Its easier than classic wow even was. And you still want it nerfed? That is crazzzzzzzzzyyyy. If you're so unskilled at the game that any level of having to use your brain and not just zug zug cleave everything down and watch it die in 2 hits is somehow hard and boring to you then this is just the wrong game. And I think you really are misjudging how many people want some level of challenge to the game. This isn't like mythic raiding or something bro. Most players don't want to just have laughably easy content because its just not rewarding or fun. If they did servers would just release versions of the game with god mode on like a PTR and you can have all the fun you want feeling like a supersayian 1 shotting all the mobs and raid bosses. And idk what playerbase you're talking about because most of the people on here have memed about how the raids are a joke and too ez not just the "hardcore player base" And hardcore players also don't care for over tuned dungeons. Dungeons are mostly just a chore you have to do to get your attunements, pre bis/bis gear, badges, and to gear up alts. That being said we also don't want wotlk level dungeons where you can just aoe everything down without a thought in the world and neither do most players since most peopel complained about it when wotlk came out in the first place. This just sounds like classic wow/post tbc brainrot mindset. "if everything is not soloable or laughably ez then blizzard/devs are catering to the .03% of the community" which also is just some random thing Asmongold has said and now people take it as gospel. Most people I met even on classic wished the raids were a little bit harder. A fun boss with fun mechanics that you actually have to do more than just stand still and press dps buttons for 20 seconds is what most gamers enjoy, just look at games like darksouls etc. Anyway ramps normal is INSANELY ez and you CAN pull huge packs and aoe them down. My leveling group did it on TBC launch and every other dungeon all the way to 70. And before you say it no we were not in T3 bis gear, we joined the server a few weeks before launch and we had like zg gear and maybe some pvp items. Yet we totally zerged down ramps and every other normal dungeon like a wotlk style dungeon with no problem. So it just sounds like a skill issue to me. Skill is more than just "sheep this mob, sap that one, fear this one" clearly its about knowing how to play your class well and work as a team and play the game. Crazy concept.

  3. Why make an effort at all. Let us solo the dungeons its way more fun not having to actually learn and improve. Its too much and simply so unfair that we cant have it all with minimum effort. Lets design the whole game around our needs and wants and leave the people that care enough to make an effort in the dirt. We don't even have the time to invest in gearing up - no we want to faceroll all content now!
    True about the time investment part they should add a option on the store to slow down time irl, also after I do my daily round of solo dungeons they should also make sure I get to pick what loot drops so I always am happy after every boss kill and never disappointed.
    Because if I was to not get the items I want from the dungeon that I just spent 5 precious minutes soloing with my god mode buff on then that might make me and everyone but the .03% of hardcore players demotivated to keep playing on this server and I know this because I feel this way that means 99.9% of the player base does as well, and you wouldn't want everyone leaving your server and making it a dad server right?
    Also I would like to be able to farm every primal mote spot by myself on my own special layer so I never have to compete with people and they should drop primals instead of motes because having to click 10 motes to turn it into a primal is too many button presses and it hurts my finger. And I don't want to get carpel tunnel like the .03% of the hardcore player base, so please stop catering to them.
    Also all world bosses should be instanced so everyone can have all the world boss loot they want and no one gets an unfair advantage just for being more committed or better at the game and working as a team. That's for nerds and sounds awful.
    And lastly I would like the ability to ban anyone I don't like in the game because if I have to play on a server with people I don't like then that's also demotivating and they are then catering to the people I don't like and I will end up quitting.

  4. Makes no sense. HCs are stupid hard while Kara, Gruul, Mags are a cake walk. It would be much better for gear progression if HCs were easier and everything was a little harder.
    This is something I could get behind. I wouldn't mind heroics being a little easier if the raids were buffed. Even though I think the dungeons are totally fine as they are I don't think the raids are okay. At this point in time the raids were not post nerf. And they honestly feel more than post nerf. They feel easier than they did on classic wow after the post nerf patch. I do think it is a bit silly to have this hard stance on the heroic dungeons not being nerfed yet the raids that are supposed to be the hard content are as nerfed as possible so a group in full greens could clear it while sitting in diapers and watching Cocomelon on the 2nd monitor. Again I think the dungeons are fine and shouldn't be nerfed but if I had to have nerfed dungeons over nerfed raids then that's a ez choice. The raids don't even have to be some giga buffed thing like on most pservers. And the fact that like 90% of the community was able to clear pre nerf T4/T5/T6 on classic makes the choice to release the raids in the state they are in atm a even more odd choice to me. I am sure pre nerf or something close would have been easily cleared by most the player base and the ones who couldn't full clear right away would be able to clear most of it and work on progression and learn to adapt and have a challenge.

  5. You even read what i wrote? U talk about hunter and Shaman, which i got in my party, now, at 1.5k gs am i a bad tank when i mixed my gear jsut to have enought spell damage but some avoidance too ? Once again, I had Hunter for traps and Tranquilizing shot, got mage for Spellsteal, got shaman hero and purge, i had spriest to regen our mana. I really got geared people and carefully picked classes just to have a good advantage, but without success. I know ya'll will say everything is good, no buffed content, no bugs, well scripted, etc.
    You can have all the gear you want but good players will clear the content and bad players wont. A good team could clear this in **** gear and have. Especially early on after the launch of the server. My guild groups did, is it more of a dps check and skill check them some other dungeons? Yes. Is it 100% doable? Yes. Just sounds like skill issues man.

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