Hello..... majority of the playerbase, play this game in order to relax and have fun....
Content where you Require too Sheep, Trap, Sap.
Limits your option of what players you are picking too a heroic dungeon.
i don't understand why the server is categorising too 0,3% of the playerbase who enjoys... hard content.
I can tell you this, having full high warlord gear, entering Normal Ramparts.
I should be able, too cleave 6-7 monsters without having issues...
Here on this realm, it's so badly scripted that you're forced too pull 3 mobs per time and have sheep on every single pack.
Like it's ridiculus, Heroic dungeons on this Server are Harder then Karazhan.....
Something is wrong, please look over the scripting and tune things down
1. by having things tuned down, it will first make more players encouraged over queing RDF.
2. More players being able to get their Pre raid best in slot gear, means more opportunity to get into raid environments.
3. getting invited into more raids, means more fun, more fun means staying on the realm and encouraging friends too try it out.
Pretty much exactly how it was in retail. CC was needed to clear heroics, and most normals. Raids too, needed CC just to do trash. Trash has always been harder than bosses. Particularly the tempest keep dungeons.
Sounds like you've never played any version of TBC. Not Original, not Classic and not Blizzlike well-scripted private server.
Trash being generally harder than bosses is a key signature of TBC content, especially in Heroic dungeons.
Now, if you had been complaining about specific bugs - of which from reports so far there are many for Heroic dungeons - then that would be something else.
Otherwise, you sound exactly like a WotLK Baby - aoe cleaving Heroic dungeon trash in launch gear in TBC, wtf?!
also i have zero memories of needing more then 1 HARD cc in dungeons.
i played all of classic TBC, ^^
but yah each to their own.......
Well, here we go again. Classic TBC isn't the same as the original TBC, which is the TBC Warmane is emulating. Classic is just .. different.
If you think Onyxia's TBC is as easy as classic, you're gonna have hard time.
I absolutely agree with the OP. Dungeons are too hard. Majority of people outside the 3-5 hardcore raiding guilds on Alliance cannot complete and RDF HC because of multitudes of issues like not enough gear, someone quitting after 1 wipe, blaming others and leaving, not knowing tactics and getting one shot and leaving. I've attempted RDF HC since server start and I've completed 1 thus far. Failed probably around 20+. I am guild-less because all the top guilds only want tanks and healers. I do good dps, my gs is 1333 and I can't complete an HC to save my life. Why does it have to be so difficult? Why are we driving casuals away from the server? Because that's exactly what's happening, people are quitting because they can't get geared for raids.
I absolutely agree with the OP. Dungeons are too hard. Majority of people outside the 3-5 hardcore raiding guilds on Alliance cannot complete and RDF HC because of multitudes of issues like not enough gear, someone quitting after 1 wipe, blaming others and leaving, not knowing tactics and getting one shot and leaving. I've attempted RDF HC since server start and I've completed 1 thus far. Failed probably around 20+. I am guild-less because all the top guilds only want tanks and healers. I do good dps, my gs is 1333 and I can't complete an HC to save my life. Why does it have to be so difficult? Why are we driving casuals away from the server? Because that's exactly what's happening, people are quitting because they can't get geared for raids.
the +2 badges from RHDF matter to you that much? do you get queued into heroic BF and then cry about it? i don't get it. You do realize most random groups are failing on these harder heroics, right?
Just do SP / AC like the rest of the server
and trust me if you don't even have a guild yet then you definitely DON'T need to farm Badges that quickly imho 7-11 badges per day is a good pace)
This is Phase1, hopefully gonna last long enough, Enjoy the game.
Classic was nerfed to the point a toddler missing an arm could play.
I don't get why is this a bad thing? Everyone running dungeons and getting geared is a great thing for the server. Why are we gatekeeping who gets to do it and who doesn't? Blizzard nerfing HCs in classic TBC basically admitted they were too difficult in original TBC. This elitist point of view that "harder = better" needs to go. Icecrown dungeons are easy and look how popular that realm is. Just sayin.
Why make an effort at all. Let us solo the dungeons its way more fun not having to actually learn and improve. Its too much and simply so unfair that we cant have it all with minimum effort. Lets design the whole game around our needs and wants and leave the people that care enough to make an effort in the dirt. We dont even have the time to invest in gearing up - no we want to faceroll all content now!
I don't get why is this a bad thing? Everyone running dungeons and getting geared is a great thing for the server. Why are we gatekeeping who gets to do it and who doesn't? Blizzard nerfing HCs in classic TBC basically admitted they were too difficult in original TBC. This elitist point of view that "harder = better" needs to go. Icecrown dungeons are easy and look how popular that realm is. Just sayin.
It isn't even hard. People without a clue about the expansion were able to beat stuff just fine when it launched. Nowadays you have thirty-seven billion add-ons that play the game for you. You're confusing you wanting to play with diapers on and our server providing the adequate challenge the game was meant to have with "elitism."