Hello everyone ^^ [Horde/Frostwolf]Nyhuf is here to help yaa about rogue.
1-)Stats
2-)Reforge
3-)Gems
4-)Enchants
5-)Profession Perks
6-)Talents
7-)Glyphs
8-)Rotation
[1-Stats]:
Hit %7.5 - Expertise %7.5
Mastery > Crit > Haste
[2-Reforge]:
[Mastery + ?] = ?
If your item with -> [Mastery + Hit] Reforge [Hit] to [Crit]
If your item with -> [Mastery + Expertise] Reforge [Expertise] to [Crit]
If your item with -> [Mastery + Haste] Reforge [Haste] to [Crit]
If your item with -> [Mastery + Crit] then "DONT REFORGE"
[Crit + ?] = ?
If your item with -> [Crit + Hit] Reforge [Hit] to [Mastery]
If your item with -> [Crit + Expertise] Reforge [Expertise] to [Mastery]
If your item with -> [Crit + Haste] Reforge [Haste] to [Mastery]
If your item with -> [Crit + Mastery] then "DONT REFORGE"
[Haste + ?] = ?
If your item with -> [Haste + Hit] Reforge [Haste or Hit] to [Mastery]
If your item with -> [Haste + Expertise] Reforge [Haste or Expertise] to [Mastery]
If your item with -> [Haste + Crit] Reforge [Haste] to [Mastery]
If your item with -> [Haste + Mastery] Reforge [Haste] to [Crit]
Note: If you are not Hit + Exp capped than try to get [7.5 Hit - 7.5 Expertise] after that you can reforge Hit or Expertise into something.
[3-Gem's]:
Meta Socket:
Agile Primal Diamond +216 Agility and %3 Increased Critical Effect
Red Socket:
Delicate Primordial Ruby +160 Agility
Blue Socket:
Glinting Imperial Amethyst +80 Agility and +160 Hit
Yellow Socket:
Deadly Vermilion Onyx +80 Agility and +160 Critical
Adept Vermilion Onyx +80 Agility and +160 Mastery
Fractured Sun's Radiance +320 Mastery (Recommended)
[4-Enchants]:
Weapon: x2 Dancing Steel
Shoulder: Greater Tiger Claw Inscription
Cloak: Superior Critical Strike
Chest: Glorious Stats
Wrist: Greater Agility
Gloves: Superior Mastery
Waist: Living Steel Belt Buckle for extra "1 Gem Socket" You can put +160 Agility into this one.
Legs: Shadowleather Leg Armor
Feet: Blurred Speed or Pandaren's Step
[5-Profession Perks]:
Jewelcrafting: Can use 2 Serpent's Eye Gems. Compared to using blue level gems, that is a bonus of +320 Agi/Str/Int or +480 Stam or +320 Spirit or some other combos which could possibly be better for some specs.
Blacksmithing: Socket Bracers and Gloves. Two additional sockets with a potential gain of +320 Agi/Str/Int or +480 Stam or +640 Spirit and some other combos which could possibly be better for some specs.
Tailoring: Cloak Embroidery: +2000 Int, +3000 Spirit or +4000 Attack Power for 15 secs on approx. 1 min cooldown. Averages out to about +500 Int, +750 Spirit and +1000 Attack Power... There already is a +180 Int Enchant and they cannot both be use, so this would give a average bonus of +320 Int. Does not appear to be a spirit cloak enchant and there are other dps (crit and hit)
Engineering: Synapse Springs or Phase Fingers. +1920 Agi/Str/Int for 10 secs/Min.... Averages out to +320 and could even be better if used with other cooldowns or during burn phases. I dont tank, but on use dodge bonus sounds helpful. Also a tinker for gloves to launch fireworks that do damage but sounds weak compare to synapse springs. No spirit bonus and since spirit is being made more important for healers, not sure if engineering is the best for them.
Leatherworking: Fur Lining Bracer Enchants... +500 Agi/Str/Int and +750 Stam... Compared to other available bracer enchants that is a bonus of +330 Agi/Str/Int and +750 stam.. There is a no stamina bracer enchant but there is a dodge bracer enchant so you have to compare dodge vs stam for that one.
Enchanting:Enchant Rings +320Agi/Int/Str/Stam. No spirit enchant for ring and stam is same as other stats.
Inscription: Secret Shoulder Enchant: +520 Agi/Str/Int or +750 Stam.... +320 Agi/Str/Int or +450 Stam compared to shoulder enchants available to everyone else.
Alchemy: Mixology (gives you more stats when under effect of a flask)
Skinning: Master of Anatomy: +480 Crit
Herbalism: Lifebloom: +2880 Haste for 20 secs. 2 min CD. Avg: +480 Haste
Mining: Toughness: +480 Stamina
[6-Talents]:
LVL 15 > Subterfuge: Use this talent for "Garrote + Ambush" at opening.
LVL 30 > Up to you
LVL 45 > Elusiveness You can use this to survive!
Example: Jin'rokh's Lightning Storm phase.
Example2: Megaera Rage phase.
LVL 60 > Cloak and Dagger: We will use this for easy Ambush hits while using "Shadow Dance"
LVL 75 > Up to you
LVL 90 > Anticipation: It will save your combo points when one of your ability critical hit while you have 4 combo points. And also its realy important if u having lag (Like everyone else) :)
[7-Glyphs]:
Glyph of Hemorraghing Veins > We cant use "Garrote" or "Rupture" att so we have to use this to keep "Sanguinary Veins" up.
Glyph of Expose Armor > %-12 Armor.
Glyph of Recovery -> %20 more healing while recuperate is active. ( We have to help healers ^^ )
[8-Rotation]:
Opening:
Stealth > Premeditation > Slice&Dice > Garrote > Ambush > Eviscerate x5CP > Expose Armore > "BURST" > Rupture x5 CP > Shadow Dance > x2 Ambush > Eviscerate x5 CP > x2 Ambush > Hemorrhage > Eviscerate
IMPORTANT:
Use "Eviscerate" with x5CP ATT
Keep "Slice and Dice" up with x4 or x5CP
Keep "Rupture" up with x5CP
Keep "Expose" Armor up!
Keep "Find Weakness" up by using "Ambush" or "Garrote"
USE CD's with Shadow Dance
USE "Backstab" when you are behing the target
DPs on Raider's Training Dummy (With "0" Buff)
I hope this guide will help you to find your way. Good Game
Note: Sorry for short content but as you see my english is not good enough ^^
/Nyhuf