1. The Soloque Nightmare

    As every decent and experienced Blackrock player already knows the situation in Soloque which is being matched up with first timers and players that try to learn their class in a 3v3 game which is not really possible since playing 3v3 requires big reflexes and atleast a little experience I suggest something that would probably solve this troll issue and finally get rid of wintraders and trolls in soloque. I suggest that you make a 1700 personal rating requirement for 3's soloque so people can actually play 2's and improve atleast a little before jumping in 3's game, this will surely be a positive change to all the players that are fed up with trolls that join to lose on purpose. Please consider this suggestion.

    Regards, a decent player

  2. Yes or at least 1600 so it doesn't deflate too much.

  3. I never met a troll in solo queue that is losing on purpose. Only met bad players.
    There is a simple solution to ur problem with bad players. Just use the dual queue to increase ur rating. Once u reach a higher rating u will only team up with skilled players when using the solo queue.

    I dont think that its a good idea to put a rating requirement on the solo queue because its against the idea to make the realm more attractive for newcomers and we need new players badly.

  4. I never met a troll in solo queue that is losing on purpose. Only met bad players.
    There is a simple solution to ur problem with bad players. Just use the dual queue to increase ur rating. Once u reach a higher rating u will only team up with skilled players when using the solo queue.

    I dont think that its a good idea to put a rating requirement on the solo queue because its against the idea to make the realm more attractive for newcomers and we need new players badly.
    yeah but 3v3 in any form (even soloque) is not really good place for a begginer to start learning wotlk PVP.. from duels/bgs to 2v2 and after that 3v3 imo. so SQ should have ~1700 requirement or something.. fresh made 2minutes chars from template NPC queing and ruining games happens very often especialy under 1800 in SQ

  5. I agree with nomeaning's post all up to one detail. Change 1700 requirement to at least 1600. Or perhaps make changes to the SQ system where new players queue into players at 1350-1600. After 1600 rating is required you can no longer queue into people below 1600. This would encourage new players to play and keep the high rated players happy that they don't have to get paired up with scrub nubs.

  6. I intentionally wrote 1700, because thats the like the average experience in 2's u must reach to have some kind of reactions in 3's 1600 is not enough you dont practice enough and its easily reachable, things will stay the same they are now. @Jakkre about that I've personally been matched with trolls and wintraders that just join 3's and stay afk, so you've probably never encountered such a case yet, but most of us have, thats why I'm suggesting a 1700 req so that 3's can actually be a playable thing and you dont lose entirely because of your team but because of your mistakes aswell. Thats what i ment.

  7. Besides that i wrote down I personally think that this server got like 400+ ppl due to new changes and the 1700 req will actually rise the population even more because its giving new players the chance to prove themselves in 2's and then jump into 3's so they actually have something to play for and prove their capabilities. On the other hand if you just create a new char and instaque 3's and get wrecked you'll simply get sad and alt f4, thats why this 1700 req is offering everyone a fresh start and a base of improvement which is neither too high neither too low :)

  8. Totally agree, 1700 sounds like a very reasonable requirement.

  9. Would actually love to see that, for people saying they've never met a troll/wintrader in sq u should consider urself lucky, ****ing holy priests, guys saying "lolololo look im full pve i'll die in one hit" before actually turnin that into reality, nothing too uncommon.

    BUT the truth is, that this would definitely kill soloq as there would not be enough players for reasonably fast queues. => noone would even bother signing.
    Edited: July 17, 2015

  10. idk bout wintraders but it's full of people around 2-2,2k who simply suck.. im like a freaking yo-yo right now jumping between 2k and 2,2 just becouse there are so many people who die in a single global without using any of their cds.. i play 5-10minutes arenas of being a main target,cc-ing,dealing dmg,kiting and surviving all as freaking arcane mage while my warrior/priest partners just usually die the second the enemy team decides to switch ..
    many seem to handle the new weps and trinkets poorly and just die too fast and easily without using any defensive cooldowns or LOS at all.. no idea wtf is happening but im in just another yo-yo cycle right now at the bottom of 2k and this time it feels like all the badzers will drag me down to the trench with them

    anyway.. the system aint that bad but the free access to SQ is what really sucks.. SQ should be training ground for 3s and from dueling/battlegrounds/2s up to 3s there is a long way to go.. jumping immediately into SQ the moment you create your char isnt really healthy for the server or the other players you get teamed up with..
    make soloque require 1700 in 2s the least.. this way people who SUCK extremely bad and cant even break 1700 in 2s (this barrier should be easy to break for over 80-90% of the population), wouldnt ruin 3v3 games.. i mean if u cant even break 1700 in 2s u dont belong to any form of 3v3 be it Soloque or rated 3s..

    edit: if any of these gets unnoticed i might just create one thread of my own about some blackrock problems which can be fixed easily
    Edited: July 17, 2015

  11. thats only about players having to adapt their amount of resilience to the new level of damage done in arenas since the recent changes, in this case to increase it obvsly
    i personally had to get about an additional 100 resilience to feel comfortable, some players figured slightly less but some figured even way more
    its like similar changes which happened in the past, usually implemented at the start of a season but still

    i disagree about the topic suggestion, first of all 2s experience doesnt have anything to do with 3s, for example i myself achieved 2.6 in soloq before achieving 1.6 in 2s
    eventho i been an active player a while before soloq got implemented, i mostly only played skirmishes
    also, eventho 2s exp is not related to 3s, up to 2.4+ 2s exp can easily be learnt from playing skirmishes anyways, 1.7 definitely being put out of the question
    lastly, just the idea of putting a teamed arena achievement requirement for a solo queuing bracket doesnt make sense

    for the purpose you have in mind, i would personally suggest to only reduce all the players' mmr and arena teams' ratings(including soloq) by 25% when a season ends, instead of the usual 100% reduction

    in any case and just like always in a solo queuing teamed system with rankings you are the only constant factor in your games in the long run, and so if you play soloq actively during a whole 3 months+ season period youll end up at a rating properly representing your skill level no matter what
    having to leave games a lot more often than the majority due to RL reasons obvsly being out of the equation x)
    Edited: July 17, 2015

  12. As every decent and experienced Blackrock player already knows the situation in Soloque which is being matched up with first timers and players that try to learn their class in a 3v3 game which is not really possible since playing 3v3 requires big reflexes and atleast a little experience I suggest something that would probably solve this troll issue and finally get rid of wintraders and trolls in soloque. I suggest that you make a 1700 personal rating requirement for 3's soloque so people can actually play 2's and improve atleast a little before jumping in 3's game, this will surely be a positive change to all the players that are fed up with trolls that join to lose on purpose. Please consider this suggestion.

    Regards, a decent player
    the problem with your suggestion is people are either required to get 1700 in 2s or in 3s. the problem being that 2s =/= 3s (something a "decent" and "experienced" player would know), most classes play differently in 2s then in 3s, and can land kills far easier. 3s is supposed to be more difficult as the games combat was balanced around that. the other problem is that if you force people to do 1700 3s then no one needs to do solo q ever again because clearly 3v3 is active. not a bad thing but its a flaw in your soloq plan.

    what it comes down too, is there is no good way to make solo q work. with the normal 3v3 bracket dead everyone and there grandmother is jumping straight into soloq because they can. best option would be to take away the rating from it (as soloq rate means jack **** newayz) and to make it as it already is, a skirmish.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •