So I've heard that everything apart from Ulduar and a couple Northrend dungeons are fully scripted in these servers. I just wanted to know how the scripts are. From anyone who raided in retail WotLK; how do they compare? I noticed some LoS issues on some common mobs, and was wondering if that could have an effect on some certain bosses?
Following bosses works 99-100% blizzlike
RS: all of them
ICC: Marrogwar, LDW, Festergut, BQL, Syndra, LK
TOC: Jaraxxus
Everything else looks the same but works not as intended (mostly easier than it was on retail except few encounters)
Not exactly true
Marrowgar - can bug out and spawn triple frames after bone storm. Flames also ignore resistances
LDW- missing certain adds, add scripting and interrupt mechanics
Fester- No malleable visual, as well as innoculation being able to be stacked multiple times at once. Vile gas scripting is also off point.
Bql - link is completely broken, making the fight pretty easy on healers
Sindra- you can dps while in los of tombs, making it much easier for those less experienced. Asphyxiation timers are also off.
Lk - too much broken to bother going into detail
RS - ragefire can bug out, making the aoe debuff still tick damage without being dispellable. Halion also missing precision, add scripting is disgusting and cutters arent working properly.
Following bosses works 99-100% blizzlike
RS: all of them
ICC: Marrogwar, LDW, Festergut, BQL, Syndra, LK
TOC: Jaraxxus
Everything else looks the same but works not as intended (mostly easier than it was on retail except few encounters)
you clearly have no idea what you're talking about. don't give people false information, specially on forums where a lot of people might eventually read.