');
document.write('');
var yuipath = 'clientscript/yui';
var yuicombopath = '';
var remoteyui = false;
}
else // Load Rest of YUI remotely (where possible)
{
var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build';
var yuicombopath = '';
var remoteyui = true;
if (!yuicombopath)
{
document.write('');
}
}
var SESSIONURL = "";
var SECURITYTOKEN = "guest";
var IMGDIR_MISC = "warmane/misc";
var IMGDIR_BUTTON = "warmane/buttons";
var vb_disable_ajax = parseInt("0", 10);
var SIMPLEVERSION = "422";
var BBURL = "https://forum.warmane.com";
var LOGGEDIN = 0 > 0 ? true : false;
var THIS_SCRIPT = "showthread";
var RELPATH = "showthread.php?t=319799";
var PATHS = {
forum : "",
cms : "",
blog : ""
};
var AJAXBASEURL = "https://forum.warmane.com/";
var CoTTooltips = {
rename: true,
icons: false,
iconsize: 15,
qualitycolor: true,
overridecolor: {
spells: '#839309',
items: '',
npcs: '#fff',
objects: '#fff',
quests: '#ffb100',
achievements: '#fff'
}
};
// -->
WoD models in 5.4.8
Member
WoD models in 5.4.8
I implemented WoD models for my 5.4.8 game client and everything is good works perfectlly but... every time when i start a game i shows the three agreement windows and my graphics etc settings are reseted every single time. Anyone knows how to solve it?
Member
Uncheck read-only on config file in WTF folder
Member
Yea I was just about to write it, problem solved. Thx :)
Member
would you mind explaining how did you implemented WoD models for the 5.4.8 patch? :) i want them too.
Member
Yes pls explain how you implemented WoD models in 5.4.8.
Member
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