1. DK tank or Rogue

    so i recently decided to come back to warmane, and im catching back up to where i left off , i have a lvl 70 rogue but i was thinking if i should make a tank DK , , i enjoy rogue , but i wanna feel needed in dungeons and stuff , i dont know the current population of rogue and DK , which one is more played and which one is less, id want one which is the least,

    Edit: WOLTK Expansion
    Edited: March 19, 2016 Reason: was asked in comments , (forgot to mention it)

  2. It would help to tell which expansion you plan on having them. However, both are usually always welcome.

  3. If you play on WOTLK i suggest DK tank. My guild done icc10hc on Lordaeron PTR and seemed like DK tank was glorious. Easy aggro holding and never die. Paladin tank had aggro problems with 2 hunters md-ing him on CD. So when you enter some guild and earn credibilities you can make roge too and gear him, after dk or simultanous.

  4. Well, gearing a non-DPS is always easier than gearing a DPS - that's for sure. That's because DPS is a flooded role with most players picking DPS thinking it's "fun" or because they think it's easy but such players often don't reach too far into the game to join serious guilds and do serious content. Having said that, there's nothing wrong with rolling a rogue and choosing it as your main as long as you know your game and pull your weight well. Most people pick tanking because they feel like it carries great responsibility and is an important role, but a tank is in most cases just a meat shield who knows the tactics so they don't die, a decent DPS can pretty much carry dungeon or even raid groups - more often than not I'm doing 30-40% of the damage in a group all by myself so that's definitely something that makes me feel valuable as a DPS... and makes me wanna kick the other DPSers there for being scrubs, but oh well. Pretty much all roles have their importance - it's all about how you look at it. A healer may also sound like you're just pumping other people's health bars, but it's fights like Loatheb, BQL, or other dispel fights which really show the difference between a health bar pump and an actually brain-active healer behind the keyboard.
    Edited: March 19, 2016

  5. Well, gearing a non-DPS is always easier than gearing a DPS - that's for sure. That's because DPS is a flooded role with most players picking DPS thinking it's "fun" or because they think it's easy but such players often don't reach too far into the game to join serious guilds and do serious content. Having said that, there's nothing wrong with rolling a rogue and choosing it as your main as long as you know your game and pull your weight well. Most people pick tanking because they feel like it carries great responsibility and is an important role, but a tank is in most cases just a meat shield who knows the tactics so they don't die, a decent DPS can pretty much carry dungeon or even raid groups - more often than not I'm doing 30-40% of the damage in a group all by myself so that's definitely something that makes me feel valuable as a DPS... and makes me wanna kick the other DPSers there for being scrubs, but oh well. Pretty much all roles have their importance - it's all about how you look at it. A healer may also sound like you're just pumping other people's health bars, but it's fights like Loatheb, BQL, or other dispel fights which really show the difference between a health bar pump and an actually brain-active healer behind the keyboard.
    TL;DR version: Tanks aren't as important or interesting as a DPS or a Healer, hurr durr.

  6. Death Knight, all the way.
    Rogues are so underated in WOTLK for he reason that, No one ever sees a good rogue, so they dont want to invite one, people think class sucks, wich is as far from the truth as you can get, the top dps is bis combat rogue that knows how to play, sadly you never get to se them since they are more rare then skilled feral druids, wich also top dmg done easey, I belive this is due to that Feral - Combat rogue / enh shamans are the hardest classes to master in WOTLK.

    So getting a spot as rogue in raids is just annoying as hell, people even say "you dont bring any good buffs" when you have savage combat that increases everyonce physical damage by 4%, it just shows how little people know about this class in general.

    So I would really suggest goin DK It's a very fun class with alot of utility, you can play around alot with your talents and tank as Blood, Unholy and Frost since most of the DK's tank abilities comes from the gear and presence, the talents themselfs isnt as "boosted" for tanks like most other tank classes (except Druid wich is also more about bear form), the frost tree atm is very boosted dmg wise and when the new core gets implented Blood and Unholy will finally get to show their true colour.

    DK's are also also allways welcomed with open arms to raids.
    PS: My 2 favorite classes of all 10 is Death knight and Warlock.
    Edited: March 19, 2016

  7. Death Knight, all the way.
    Rogues are so underated in WOTLK for he reason that, No one ever sees a good rogue, so they dont want to invite one, people think class sucks, wich is as far from the truth as you can get, the top dps is bis combat rogue that knows how to play, sadly you never get to se them since they are more rare then skilled feral druids, wich also top dmg done easey, I belive this is due to that Feral - Combat rogue / enh shamans are the hardest classes to master in WOTLK.

    So getting a spot as rogue in raids is just annoying as hell, people even say "you dont bring any good buffs" when you have savage combat that increases everyonce physical damage by 4%, it just shows how little people know about this class in general.

    So I would really suggest goin DK It's a very fun class with alot of utility, you can play around alot with your talents and tank as Blood, Unholy and Frost since most of the DK's tank abilities comes from the gear and presence, the talents themselfs isnt as "boosted" for tanks like most other tank classes (except Druid wich is also more about bear form), the frost tree atm is very boosted dmg wise and when the new core gets implented Blood and Unholy will finally get to show their true colour.

    DK's are also also allways welcomed with open arms to raids.
    PS: My 2 favorite classes of all 10 is Death knight and Warlock.
    First of all you need to learn a Rogue class. 4% Armor reduction is not only Rogue ability. Warrior has Sunder Armor which reduces armor 4% * 3 stacks, and it does not stack with Savage Combat. So, why bring Rogue for that? Rogues are viable class and at least one Rogue should be in 25hc raid. It has various useful abilities combined with its great DPS. Secondly don't speak about rogue like it is "nuclear science" in terms of learning to dps. Every class is hard to master if you want to give everything that class has. I am tired of that stupid old story about Rogue and feral skills. I don't play Paladin, but every good wow player will tell you Paladin is indeed hardest class to play, if you want to do everything it has to offer. DPS, Support, Offheal, Shielding, Protecting, buffing etc. combined that all with 50 macros you can make with it.

    Other then that, Savage Combat does not increase physical damage for 4%, it reduces armor 4% which is a huge difference. So I suggest you learning basics about Rogue, and every other class. Indeed, first learn wow combat mechanics.

  8. Savage combat - Increase your total attackpower by 4% AND all physical damage caused to enemies you have poisoned is increased by 4%*
    This is what the tooltip itself sais in game, So I have no idea where you get the armour reduce theory from, but its not true.

    "Combo point" classes in general is hard and thats why both Ferals and Combat is considered the hardest, not only by me but a crap ton of people.
    You tell people paladin is the hardest class but you haven't even played it... Well that just sais it all.
    "master" the class yourself and dont belive what some dude just told you about "Paladin being hardest" if you haven't even tried the class yourself, everyone call it a faceroll class for a reason.
    Edited: March 21, 2016

  9. If you play on WOTLK i suggest DK tank. My guild done icc10hc on Lordaeron PTR and seemed like DK tank was glorious. Easy aggro holding and never die. Paladin tank had aggro problems with 2 hunters md-ing him on CD. So when you enter some guild and earn credibilities you can make roge too and gear him, after dk or simultanous.
    Errrrhm. No offense but if your paladin tank had aggro issues with 2 MD's being used on cd: He sucks.
    Paladins generate so much threat per second that I find that impossible to believe. Unless he was just auto attacking or not using Righteous Fury. That's the only two possiblities I can see for that, lol.

    @OP;
    You need to clarify to yourself what you feel like doing. DK tanks can be really fun. Same for rogues. You just need to fill out what kind of role you want to pick up. To be really fair with you, going tank maybe wouldn't be bad for you. Besides winning a whole complete perspective of a raid (since you have the control of most of the actions/movements) you also get a new experience. Above anything; Have fun with your class and with the game.

  10. Errrrhm. No offense but if your paladin tank had aggro issues with 2 MD's being used on cd: He sucks.
    Paladins generate so much threat per second that I find that impossible to believe. Unless he was just auto attacking or not using Righteous Fury. That's the only two possiblities I can see for that, lol.

    @OP;
    You need to clarify to yourself what you feel like doing. DK tanks can be really fun. Same for rogues. You just need to fill out what kind of role you want to pick up. To be really fair with you, going tank maybe wouldn't be bad for you. Besides winning a whole complete perspective of a raid (since you have the control of most of the actions/movements) you also get a new experience. Above anything; Have fun with your class and with the game.
    Do not mess DW/Ragna Paladin with Lordaeron. I talk about Lordaeron.

  11. Savage combat - Increase your total attackpower by 4% AND all physical damage caused to enemies you have poisoned is increased by 4%*
    This is what the tooltip itself sais in game, So I have no idea where you get the armour reduce theory from, but its not true.

    "Combo point" classes in general is hard and thats why both Ferals and Combat is considered the hardest, not only by me but a crap ton of people.
    You tell people paladin is the hardest class but you haven't even played it... Well that just sais it all.
    "master" the class yourself and dont belive what some dude just told you about "Paladin being hardest" if you haven't even tried the class yourself, everyone call it a faceroll class for a reason.
    When I say I don't play Paladin that means I don't play it as my main class, i never mastered it. It does not mean I never played it. But you are so dumb to understand that. Your combo points story is also pathetic. That would be same as to say that DK is hard due to rune system which is far more complicated then Combo Points. Different spells use different combinations of runes so you have to combine it all to optimum rune usability? How that sounds? But ofc that also is not hard for player who play dk for a while. Same is with rogue and feral druid.

  12. First of all you need to learn a Rogue class.
    Savage Combat does not increase physical damage for 4%, it reduces armor 4% which is a huge difference. So I suggest you learning basics about Rogue, and every other class. Indeed, first learn wow combat mechanics.
    And you say I need to learn the class? your a fking joke man.

    When I say I don't play Paladin that means I don't play it as my main class
    When you say "I don't play paladin." it means you dont play paladin, learn english.

    Also I Mained a DK in all 3 talents trees, so dont make stupid assumptions, if I was to make a list on hardest classes DK's would be 4th hardest because of the runic system. But even though you use this system you have a rotation to follow, wich cannot be said by Ferals or Combat since its all about what to prio when.

    That would be same as to say that DK is hard due to rune system. Different spells use different combinations of runes so you have to combine it all to optimum rune usability? How that sounds?
    what the actual fck man? Your actually implying that DK's are easy just to follow up with making it sound hard... Mindblown.

    Congratulations , you just made yourself look like a total idiiot, you should stop this right now before you make an even bigger fools out of yourself.
    Edited: March 21, 2016

  13. And you say I need to learn the class? your a fking joke man.



    When you say "I don't play paladin." it means you dont play paladin, learn english.

    Also I Mained a DK in all 3 talents trees, so dont make stupid assumptions, if I was to make a list on hardest classes DK's would be 4th hardest because of the runic system. But even though you use this system you have a rotation to follow, wich cannot be said by Ferals or Combat since its all about what to prio when.



    what the actual fck man? Your actually implying that DK's are easy just to follow up with making it sound hard... Mindblown.

    Congratulations , you just made yourself look like a total idiiot, you should stop this right now before you make an even bigger fools out of yourself.
    You understand things literally. That has nothing to do with not knowing the English. I said "I don't play Paladin" and that is present tense. Maybe in past I played it? Or when you work from 7 - 15 o'clock and at 15:05 someone ask you "are you working" you say no. But that does not mean you don't work every day at that period.

    There are no hard and easy classes, there are only good and bad players and you belong to the second group according to your own statements. Also there are no good and bad classes, my experience on Molten + Warmane is 220 lods before and 110 lods after wipe, and I have been seeing same players topping the dps with different classes. That means it is all about player.

    Now, my point is that Ret Paladin is hardest class to master in PVE and especially in PVP, if someone wants to play it correctly and use/give everything what Paladin can provide. Rogue can not be hardest class. It only cares to do as much damage on target as it can, without caring of anyone else, without caring of strategy. No thing affects its actual performance during encounter. It does not have any special job or responsibility for the tactic. It doesn't even have to use player bars. It doesn't give a **** about dispelling, supporting etc it only focuses on DPS and that can not be hardest.

  14. You understand things literally. That has nothing to do with not knowing the English. I said "I don't play Paladin" and that is present tense. Maybe in past I played it? Or when you work from 7 - 15 o'clock and at 15:05 someone ask you "are you working" you say no. But that does not mean you don't work every day at that period.

    There are no hard and easy classes, there are only good and bad players and you belong to the second group according to your own statements. Also there are no good and bad classes, my experience on Molten + Warmane is 220 lods before and 110 lods after wipe, and I have been seeing same players topping the dps with different classes. That means it is all about player.

    Now, my point is that Ret Paladin is hardest class to master in PVE and especially in PVP, if someone wants to play it correctly and use/give everything what Paladin can provide. Rogue can not be hardest class. It only cares to do as much damage on target as it can, without caring of anyone else, without caring of strategy. No thing affects its actual performance during encounter. It does not have any special job or responsibility for the tactic. It doesn't even have to use player bars. It doesn't give a **** about dispelling, supporting etc it only focuses on DPS and that can not be hardest.
    Actually some classes are harder than others. I play retail as a combat rogue/prot paladin/BM Hunter and working on a demonology warlock for legion. That being said, compared to WoD and Wrath, Rogues are a lot more difficult to play in wrath. Same with Prot Paladins. However which one is more difficult, rogues for their playstyle. But Feral Druids are also a lot harder if you haven't gotten used to shape shifting constantly in PvP and even in dungeons.

  15. Actually some classes are harder than others. I play retail as a combat rogue/prot paladin/BM Hunter and working on a demonology warlock for legion. That being said, compared to WoD and Wrath, Rogues are a lot more difficult to play in wrath. Same with Prot Paladins. However which one is more difficult, rogues for their playstyle. But Feral Druids are also a lot harder if you haven't gotten used to shape shifting constantly in PvP and even in dungeons.
    Dude on Legion everything is easier to play and so the game became ****.

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