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document.write('');
var yuipath = 'clientscript/yui';
var yuicombopath = '';
var remoteyui = false;
}
else // Load Rest of YUI remotely (where possible)
{
var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build';
var yuicombopath = '';
var remoteyui = true;
if (!yuicombopath)
{
document.write('');
}
}
var SESSIONURL = "s=7a16626f652ceb6dec99e87a287a31c1&";
var SECURITYTOKEN = "guest";
var IMGDIR_MISC = "warmane/misc";
var IMGDIR_BUTTON = "warmane/buttons";
var vb_disable_ajax = parseInt("0", 10);
var SIMPLEVERSION = "422";
var BBURL = "https://forum.warmane.com";
var LOGGEDIN = 0 > 0 ? true : false;
var THIS_SCRIPT = "showthread";
var RELPATH = "showthread.php?t=335680";
var PATHS = {
forum : "",
cms : "",
blog : ""
};
var AJAXBASEURL = "https://forum.warmane.com/";
var CoTTooltips = {
rename: true,
icons: false,
iconsize: 15,
qualitycolor: true,
overridecolor: {
spells: '#839309',
items: '',
npcs: '#fff',
objects: '#fff',
quests: '#ffb100',
achievements: '#fff'
}
};
// -->
Pets and summons aren't affected by battle fatigue
Member
Pets and summons aren't affected by battle fatigue
The amount of times reported this bug on bugtracker is countless. Every-time it gets erased.
Don't you see how important this is?
Special benefits to classes due to this bug:
...
And i'm sure there are far more other exploits you can think of due to this bug.
Skybro
Guest
The reports aren't being removed, they are being made private and can only be viewed staff.
Regardless, the issue was amended this week, just needs to be applied to FW with our next update.
Member
The reports aren't being removed, they are being made private and can only be viewed staff.
Regardless, the issue was amended this week, just needs to be applied to FW with our next update.
Wow great news. Thanks for the info bro :)
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