1. Some questions about tanking in mop

    hello guys

    i'm from lordaeron, i play mainly tank pve there but i'm getting a little bored.

    so i wanna test the new class (monk) specially brewmaster.
    can anyone tell me if this class is a good end-game tank? (main tank in SoO/ToT) ?

    also what's the best tank class right now in warmane (less bugged)

    also how is the pve in this realm/expac (Toes/ToT/SoO, RDF etc)

    thanks for reading

  2. atm monk tank is useless in SoO because all encounters have bugged dmg where you get 1-shot but in tot monk is really good tank + you have good dps as tank.
    dont ask for best tank class because you know what answers you get.
    ToeS-dummy bosses atm ToT-should be fine except Qon and Durumu,SoO as i said some tanks get 1-shot and thats not all :D and rdf works fine for me

  3. atm monk tank is useless in SoO because all encounters have bugged dmg where you get 1-shot but in tot monk is really good tank + you have good dps as tank.
    dont ask for best tank class because you know what answers you get.
    ToeS-dummy bosses atm ToT-should be fine except Qon and Durumu,SoO as i said some tanks get 1-shot and thats not all :D and rdf works fine for me
    Thanks for replying.
    care to tell me which bosses in SoO is 1-shotting people?
    also which tank class (from what you've ever seen) is having a better time with these bosses?

    thanks for reading

  4. Monks are okay for SoO too, u can do exactly same bosses as other tanks.
    Every boss in soo is hitting hard mele hits atm.
    Best tank i would say war,dk dunno about guardian dudu coz we dont rly have them in guild but heard they can be okayish too.
    Just pick whatever u like to play and enjoy it.

  5. atm monk tank is useless in SoO because all encounters have bugged dmg where you get 1-shot but in tot monk is really good tank + you have good dps as tank.
    dont ask for best tank class because you know what answers you get.
    ToeS-dummy bosses atm ToT-should be fine except Qon and Durumu,SoO as i said some tanks get 1-shot and thats not all :D and rdf works fine for me
    Not true from my experience. The best tanks I have seen in SoO where monks. Not only can they sustain damage but they are one of the best damage dealers for tank specs. The only better tank in my oppinion for SoO would be DK, but in general all tank specs are good here, you just need to learn to play the class.

  6. monks are bad atm in soo because of this big meele hits from boss dodge/parry dont help you just look up what i said...

  7. This will all be from my experience in raiding generally, tanking a bit myself and talking with a few tanks.

    So far, it seems that a good BrM Monk is the best tank you can hope to have - BrM has good active mitigation (Shuffle, Stagger, etc.), very good passive mitigation, nice mobility, the best AoE tanking, some massive self-sustain CD's and to add to that, they have the best DPS out of all tank specs. The only minus is that it has a higher skill cap than other tank specs and has low armor, no parry. But the positives very heavily outweight the negatives.

    After that I'd rank Warriors as 2nd - extremely good at taking melee hits because of high parry/dodge/Shield Block, has some of the best raid cooldowns, amazing mobility and very meaty, simple damage reduction CD's. A big minus is that, because of vengeance not working properly, Shield Barrier is kind of bad making them a bit less valuable on high magic damage fights. All-in-all, warriors are always a solid tank to go with.

    As 3rd I'd rank Paladins, though they can easily be 2nd, I'm just more biased towards warriors. Paladins have very nice active mitigation, very amazing raid cooldowns, Hand spells, Bubble and big self healing, a cooldown that basically rezzes and handles all damage types fairly well. Minuses would be that their mobilty is sub-par but that's literally it. Again, a great pick for any group.

    As the last 2 picks I'd rank Druids and DK's.

    Druids - highest health pools, occasional huge heals, nice raid utility, a combat rezz and they're generally just a big meat shield. There are quite a few minuses though - they're generally not good at taking melee hits and they have probably the worst active mitigation kit (which is the way to go in MoP).

    DK's - has insane self healing, has a lot of absorbs, a combat rezz, really good magic damage mitigation and some nice cooldowns (like Anti-Magic Zone). Though they suffer from really low AoE without Dancing Rune Weapon and probably the lowest mobility out of all tanks.

    Even though I've said all this, this is just the opinion of one player so take it with a grain of salt.

  8. This will all be from my experience in raiding generally, tanking a bit myself and talking with a few tanks.

    So far, it seems that a good BrM Monk is the best tank you can hope to have - BrM has good active mitigation (Shuffle, Stagger, etc.), very good passive mitigation, nice mobility, the best AoE tanking, some massive self-sustain CD's and to add to that, they have the best DPS out of all tank specs. The only minus is that it has a higher skill cap than other tank specs and has low armor, no parry. But the positives very heavily outweight the negatives.

    After that I'd rank Warriors as 2nd - extremely good at taking melee hits because of high parry/dodge/Shield Block, has some of the best raid cooldowns, amazing mobility and very meaty, simple damage reduction CD's. A big minus is that, because of vengeance not working properly, Shield Barrier is kind of bad making them a bit less valuable on high magic damage fights. All-in-all, warriors are always a solid tank to go with.

    As 3rd I'd rank Paladins, though they can easily be 2nd, I'm just more biased towards warriors. Paladins have very nice active mitigation, very amazing raid cooldowns, Hand spells, Bubble and big self healing, a cooldown that basically rezzes and handles all damage types fairly well. Minuses would be that their mobilty is sub-par but that's literally it. Again, a great pick for any group.

    As the last 2 picks I'd rank Druids and DK's.

    Druids - highest health pools, occasional huge heals, nice raid utility, a combat rezz and they're generally just a big meat shield. There are quite a few minuses though - they're generally not good at taking melee hits and they have probably the worst active mitigation kit (which is the way to go in MoP).

    DK's - has insane self healing, has a lot of absorbs, a combat rezz, really good magic damage mitigation and some nice cooldowns (like Anti-Magic Zone). Though they suffer from really low AoE without Dancing Rune Weapon and probably the lowest mobility out of all tanks.

    Even though I've said all this, this is just the opinion of one player so take it with a grain of salt.
    Written by some warrior that just get his epic shoulder and get oneshot from norushen at 1st hit :D

  9. Norushen is totally bugged, hitting Druids with 120k armor by 600K

  10. @rayvens
    Read what Arrowtree wrote. That's the best answer you've gotten in this toppic.

    Critique and explanation to some of the things Arrowtree wrote:

    About BrMs:
    I wouldn't say that 28% parry (8% passive + 20% shuffle - up 100% of the time) should be called "no parry". As a dodge based tank, that's pretty good. Parry based tanks (DKs, Warrs, Palas) could only dream of reaching as much dodge... So as far as avoidance as a whole - BrMs have the most out of all tanks...but what about the heavy hitting SOO bosses?
    Well, the thing is that every BrM is going for a heavy crit build. That's definitely not wrong, crit build = less damage taken, more damage dealt, more self healing, more raid healing.... so why wouldn't they?! One of my BrMs even has an agi+crit Meta gem for DEM DEEPS (topping the dmg meter as a tank - priceless), and I barely get hit, but when I do... man, it hurts. Now, my other BrM's with a mastery/stam build and I've had no problems with the hard-hitting SOO bosses, even with lower ilvl than my crit -build BrM. ( Oh, I just read the above comment... 120k armor druid - 600k hit.. my mastery BrM has yet to receive a hit larger than 400k. )

    Why were good things said about the BDK and yet it's rated last:
    BDK's have it amazing when you look at their toolkit and what they can handle with as incoming damage, but let me break it down, because this reply is getting longed than I intended - BKDs will take the largest boss hits, period. Ye, they could have a huge Blood Shield after that, they've got lots of heals, but the fact of the matter is - they take damage, and they take it in big chunks, which is their major problem (always has been, and still is, even in Legion, as far as I know). That's just not good against a very heavy hard hitting boss, which we have an abundance of right now, with the SOO bugs.

    What I have to add:
    Don't be discouraged, please, and don't go for what's good.... MoP's tanking scene is the most balanced WoW has seen so far. Every tanking spec is viable and can tank every piece of content.... "BEST TANK" is something that changes on a boss per boss basis. Go with what you enjoy tanking with.
    Maybe you like lots of things to manage - go BrM.
    You wanna be the guy that says "f**k self-healing, I'm just reducing incoming damage" - go Prot Warr.
    .... and so on. I'll let you get your own impressions of the tanks, and again, take what you enjoy tanking with.

  11. hello guys

    i'm from lordaeron, i play mainly tank pve there but i'm getting a little bored.

    so i wanna test the new class (monk) specially brewmaster.
    ...
    Tanking is MoP - the introduction of the active mitigation model of tanking, has nothing to do with tanking in WotLK, so you don't have to go BrM, to experience something new.
    Watch guides to get a feel for the playstyle and go with what you believe you'll have the most fun on.

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