1. Macro modifier; targettarget,3Spells / Help needed!

    Hi guys!

    I´m not really good in doing macros maybe s.o. can help me with that one.

    I want to have 1 macro that uses 3 different spells by choosing a specific modifier. So far, no problem.
    Now I want to add that if my target is friendly, those spells should be used on my targets target and if it isn´t then just on my target/enemy.

    /cast [harm, nodead, @targettarget, nomod] Judgement of Light
    /cast [harm, nodead, @targettarget, mod:shift] Judgement of Justice
    /cast [harm, nodead, @targettarget, mod:alt] Judgement of Wisdom

    What am I doing wrong and how should it be done correctly?

    Thanks for your help, appreciate it!

  2. Hi guys!

    I´m not really good in doing macros maybe s.o. can help me with that one.

    I want to have 1 macro that uses 3 different spells by choosing a specific modifier. So far, no problem.
    Now I want to add that if my target is friendly, those spells should be used on my targets target and if it isn´t then just on my target/enemy.

    /cast [harm, nodead, @targettarget, nomod] Judgement of Light
    /cast [harm, nodead, @targettarget, mod:shift] Judgement of Justice
    /cast [harm, nodead, @targettarget, mod:alt] Judgement of Wisdom

    What am I doing wrong and how should it be done correctly?

    Thanks for your help, appreciate it!
    try with @targetoftarget or something like this

  3. try with @targetoftarget or something like this
    @targettarget is okay.


    EDIT: No, couldn't get it to reliably work. Having two targets to 1 line of cast seems impossible..

    Seems to work:
    /cast [@targettarget,exists,nomod][@target,exists,nomod]Judgement of Light
    /cast [@targettarget,exists,mod:shift][@target,exists,mod:shift]Judgement of Justice
    /cast [@targettarget,exists,mod:alt][@target,exists,mod:alt]Judgement of Wisdom
    Edited: August 16, 2019

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