1. flexible raids.

    hi, after playing in this server for a long time, i just noticed that it's hard to keep a stable core for guild raiding, it's almost impossible to play with the same 25 people every week, everytime someone is missing or bunch of them are missing, so i was thinking if you can add the option of flexible raid, so we have the ability to make raid of 20 people or 18 for example, and for sure it allows for the raid content to automatically scale its difficulty depending on how many players are in the raid.


  2. hi, after playing in this server for a long time, i just noticed that it's hard to keep a stable core for guild raiding, it's almost impossible to play with the same 25 people every week, everytime someone is missing or bunch of them are missing, so i was thinking if you can add the option of flexible raid, so we have the ability to make raid of 20 people or 18 for example, and for sure it allows for the raid content to automatically scale its difficulty depending on how many players are in the raid.
    sounds like a good idea to do OS[25] mode with 3 people. Its called, very flexible.

  3. No. Why? There's two options:
    1) You enable scaling, bosses scale down and you get same item level items. Every single guild is going to do this. Easier content and same item level items with less competition for the loot, there's literally no reason to go 25 instead of 20 or 18. So that's a big no.
    2) You enable scaling, bosses scale down but items also scale down. Now that's custom items since items don't have "scale factor". If it has 60str it has 60str, no more, no less, no scaling on it. And custom items are not in anyone's interest here, especially not with the amount of abuse you could do and the high chance of them causing bugs. Second big no.

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