1. Balance between factions?

    I'm incredibly excited that the Onyxia server is launching. I hope it will be a very enjoyable time.

    I have a request for the admins to introduce faction balance, either by preventing the creation of new accounts for a particular faction when the balance starts to decline or by restricting the dominant faction from entering the server. Faction imbalance killed the official classic servers, and I wouldn't want another single-faction server here.

  2. I would assume alliance will be heavily overpopulated due to better racials and paladins.

  3. no forcing bull****, dont force people to play certain faction motivate them instead. Give them more XP rate or profession rate or honor instead if there will be too much imbalance.

  4. I would assume alliance will be heavily overpopulated due to better racials and paladins.
    Only for Vanilla is Alliance considered the "best" PVE faction. Afterwards, Horde tends to take over the generally accepted better faction for PvE racials and spells.

    Based on what I see in the guild recruitment forums/channels...most guilds seem to be looking at the long term and going Horde. Just how bad the faction balance will be at launch is yet to be seen...

  5. no forcing bull****, dont force people to play certain faction motivate them instead. Give them more XP rate or profession rate or honor instead if there will be too much imbalance.
    Do you really think that such minor changes will convince someone to play in a losing faction? I'm not so sure. Once the ratio goes above 60/40, the game becomes incredibly difficult for the weaker faction (and I bet there will be more Horde here too). I've experienced 3 or 4 server transfers because players quickly quit after getting stomped. I wouldn't want another defeat after a few months.

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