This is a screenshot from a regular Wintergrasp (Alliance POV) https://imgur.com/a/HpMAYB5
The raid consists of 22 druids out of total 40 players, and it's obvious Starfall fiesta.
I suggest to make a limit of certain classses, no more than 5-6 per class. Even if you apply this rule WG battlegrounds will still be full, because a lot of people usually can't even participate because they joined 2 minutes after announcement.
At some point enough is enough, player made problems just like this has allready been adressed and changes have been made several times over the span of several years to try make it better without adding too much custom content and the custom that has been added is made so you can choose it or not, we all want the "blizzlike" original game (not the remake) and forcing player made problems with custom rules and coding/scripted is a big deal for the majority of the playerbase so the issue adressed have to be rather huge (remember how it was before ninja looting rules). I do agree pvp, bg's, wg, arenas tend to be very one sided to whatever the meta is but also it is a known fact for WoW, want PvP? Alliance, want PvE? Horde, it's so well known even people who don't play WoW knows it so the playerbase does get divided right from the very start.
Please tell me exactly which realm you played on during the original WotLK that was over populated with mboxers? They were like unicorns back then and I do not remember seeing a single one anywhere other than from some article on the internet. I suspect if they limit IP connections to 3 in PVP instances and WG, that will alleviate a lot of the negative effects from mboxing without serious disruptions to groups playing from the same network. In a sense, mboxing's power is not additive but multiplicative; if you reduce their box count, their advantage drops significantly when pitted against regular players.
Edit: Now that I thought about it some more, I think mboxing's effectiveness relative to same number count of average players scales exponentially instead of linearly, making reducing the box count an extremely effective measure against mboxers. This is from thinking about this problem from the perspective of coordinated and optimal actions.
Half of those druids are multiboxers just need a GM on a few witergrasps and there would be many bans
Lol, it seems that you are new here... Multiboxers is allowed up to 5 chars, in case you are blind and can't read the rules.. It's not bannable, so stop crying.
What is the sense of creating this topic? I don't get it... What is your problem if 2 or 3 multiboxers joined it and there are 22 Druids in the raid? I don't get it. Just play your game, let others have fun, we don't care that much for what you say. So... Better play your game and have fun man! ;)
You say that, but must we point out the obvious? You saw 22/40 druids because 10 of them were mboxing.
Another mushroom out of this dimension..
Please quote where I mentioned word "Multi-boxing" ?
I see a problem on 22 druids in a single battleground, and I don't care if they are mboxed or not, I just think that being under Starfall shower most of time is what makes battlegrounds a bad experience.
You did not, but you were too dense to see why there were 22 druids in the first place. Clearly you are in no position to suggest a solution when you don't even understand the problem.