Everyone knows the drill about AV graveyard farming. I would like to ask for an opinion from server staff how does this activity (AV graveyard farming) relate to Players Code of Conduct:
NO SOCIAL MISTREATMENT OR ANNOYANCE
Disrupting gameplay: Using minor exploits or poorly designed parts of game mechanics to noticably interfere with other players' gameplay. Examples of such are: Resetting NPCs while other players joust with them on Argent Tournament and joining RDF only to idle and refuse to leave on your own to avoid the debuff.
It's obvious that being farmed is not fun and gives poor performance to one of the sides, affects negatively server's popularity etc. Yes, I am aware of what is said just below in the rules:
"This does not include playing according to game mechanics and game design like corpse camping in PvP enabled zones, which is not punishable."
These two just get in conflict when it comes to AV graveyard farming which is "poorly designed parts of game mechanics to noticably interfere with other players' gameplay" vs. "playing according to game mechanics". So this is why I would like server's staff to give us an answer: Is allowing playing according to game mechanics at costs of other players experience our goal?
Another thing here is that this leads to unfair inactivity Deserter debuff for people who attempt to avoid being farmed like this when they run to other graveyard as ghost. A fair example can be watched here: https://www.twitch.tv/videos/2433032341
You don't need to watch whole video to admit that I was not inactive or invaluable player for the match. I've been core player killing Captain Galvangar at ~5:15 for example. I've also participated in burning Frostwolf towers and attempted to kill Drek'Thar. This is not inactivity, this is following game rules and mechanics to win the match. Yet, I've been removed from the battle for inactivity which is absurd in that case. And a solution preventing abusement which leads to unfair punishment of players should just meet a veto.
Yes, I could've probably avoided this by entering the Spirit zone right when Horde player started capping the graveyard but this is, uhm, "overcombined requirement to avoid being unfairly punished", so let's just leave it.
Yes, we need a system to remove AFKers, bots, farmers and other of this kind from the game for common gameplay improvement and while this system isn't perfect it's hard to find better solution. At least I can't at the moment.
But there is one option, discussable, can't deny it, which would help for both ,imo serious, issues (giving terrible gameplay experience to some and unfair player punishment): forbidding this kind of activity (AV graveyard farming). Yes, I know, "that's how this game has been designed". Still, this is obvious mechanics abusement leading to massive players dissatisfaction despite being a play according to game mechanics. And here I would also like to see opinion from the community - what are people's feelings about AV graveyard farming and if it should be forbidden?