We want to address an important issue regarding the recent droprate of Warglaives. Due to an error in the lootbox system, the droprate was significantly higher than intended. To maintain fairness and balance in the game, we will be deleting all Warglaives currently in circulation and making necessary adjustments to the lootbox system.
We sincerely apologize to everyone affected by this deletion and understand the disappointment it may cause. Thank you for your understanding and continued support as we work to provide the best possible experience for our community.
Some feedback on the new system is that it is much more grindy overall than the previous system and is not alt friendly. I was able to play and gear 3 characters in S1&2 but I dont have the time to farm 270k honor per week with the new system. Any thoughts?
For what it's worth I do not appreciate the rating requirement on gear. This is a private server. Some of us play sporadically and do not have the time or commitment to find a reliable arena partner and grind rating. I really enjoyed that I could slowly gain points and start to gear a character over the course of the season. Now, the gear is rating locked AND the loot boxes are rating locked? I really do not see the point in locking gear behind rating in 2025. The ultra pros will already dominate everyone, no need to gear lock us casuals.
yeah for me rating is destroying the game for casuals. A lot of people want to play for fun and don't want spend hours tryhard... Not everyone has friend or mate to push rating and so for those poeple (me counting) i can't get all arena equipment, neither the raid one... so i can't progress my characters
put a wall for casual on a private server is not a good idea and i think it has to change
yeah for me rating is destroying the game for casuals. A lot of people want to play for fun and don't want spend hours tryhard... Not everyone has friend or mate to push rating and so for those poeple (me counting) i can't get all arena equipment, neither the raid one... so i can't progress my characters
put a wall for casual on a private server is not a good idea and i think it has to change
For what it's worth I do not appreciate the rating requirement on gear. This is a private server. Some of us play sporadically and do not have the time or commitment to find a reliable arena partner and grind rating. I really enjoyed that I could slowly gain points and start to gear a character over the course of the season. Now, the gear is rating locked AND the loot boxes are rating locked? I really do not see the point in locking gear behind rating in 2025. The ultra pros will already dominate everyone, no need to gear lock us casuals.
Solo que.
Dont blame rating req because you are incapable or playing the game at a basic level.
given there are quite some warglaives in the game on onyxia already did you perhaps forget to adjust the drop chance there as well and maybe need to clean up too or were the players just lucky?
What doesn't make sense is that on Onyxia you can have a character who just leveled up 70, no gear but bought 30k gold, go in Gbid and get all BT gear with no effort in 1 week. Blackrock has to farm 95k honneur per week AND push at 1850...
and i'm sorry but i don't think 1850 is basic level. Maybe for the top player is easy but for casual is not.
Solo q? Tell me what percentage of both server are over 1850 rating in SoloQ playing ALONE and not in duo Q.
Anyway, a lot of people are tired of this already and gonna leave the game
What doesn't make sense is that on Onyxia you can have a character who just leveled up 70, no gear but bought 30k gold, go in Gbid and get all BT gear with no effort in 1 week. Blackrock has to farm 95k honneur per week AND push at 1850...
and i'm sorry but i don't think 1850 is basic level. Maybe for the top player is easy but for casual is not.
Solo q? Tell me what percentage of both server are over 1850 rating in SoloQ playing ALONE and not in duo Q.
Anyway, a lot of people are tired of this already and gonna leave the game
No you can't. You have to get attuned. And your typical player doesn't walk into the game with 300 coins worth of gold. Which in an actual gdkp right now in BT might get you four pieces?
1850 rating is the amount required for the highest level PvP gear in Season 3 anyway. So your complaint is silly. Did you just plan on not getting S3 helm, shoulders and weapons?
no rating : Helm, legs, chest, gloves
1750 : Chest to have the possiblity to try to loot something from Shahraz and council on BT, Azgalor Hyjal
1850 : weapons S3, Chest to have the possiblity to try to loot something from Illidan and Archimonde (after spending 45k honnor before on the previous chests)
2000 : shoulders S3
no rating : Helm, legs, chest, gloves
1750 : Chest to have the possiblity to try to loot something from Shahraz and council on BT, Azgalor Hyjal
1850 : weapons S3, Chest to have the possiblity to try to loot something from Illidan and Archimonde (after spending 45k honnor before on the previous chests)
2000 : shoulders S3
so is not exactly the way you think it is
Right you just confirmed the fact that you have to get rating anyway to get the highest level PvP gear.
If your complaint is about farming some honor every week and saying Onyxia is so much easier than that then you don't know how the game works at all. You're greatly diminishing the amount of effort it takes to clear a T6 raid. So many variables that have to be done outside of a raid to make it work. And at the end of the day if that BIS piece drops, there are half a dozen other people in line for it before you. Yet those variables don't exist on Blackrock. You just hit the queue button. Half the players on Onyxia think Blackrock shouldn't exist because it's too easy and here we have Blackrock players saying it's not easy enough.
So actually droprate of glaives on blackrock is reduced to 0? There is little disproportion, when we have 0 glaives on blackrock and onyxia already has 3 or 4
Right you just confirmed the fact that you have to get rating anyway to get the highest level PvP gear.
If your complaint is about farming some honor every week and saying Onyxia is so much easier than that then you don't know how the game works at all. You're greatly diminishing the amount of effort it takes to clear a T6 raid. So many variables that have to be done outside of a raid to make it work. And at the end of the day if that BIS piece drops, there are half a dozen other people in line for it before you. Yet those variables don't exist on Blackrock. You just hit the queue button. Half the players on Onyxia think Blackrock shouldn't exist because it's too easy and here we have Blackrock players saying it's not easy enough.
To be honest it takes 2.5 hrs to clear 9/9 bt at this point, especially when bosses on warmane are really easy.
The grindiness of the new system was a massive mistake. It's even grindier than the last season. It's safe to say that most of the Blackrock players are in it mostly to enjoy arenas. Having to grind 15–20 hours a week per character in order to open the boxes is too much. The dailies were a good idea but the yields are too low for them to make a difference.