So the update to 5.4.8 will happen with that as well right?
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = ""; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "showthread"; var RELPATH = "showthread.php?p=2480034"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
So the update to 5.4.8 will happen with that as well right?
We do support logging in-game with 5.4.8, however content wise can't promise anything in regard to the 0.0.8 bits as it will potentially require rewrite and overhaul of most things we would have developed by that time.
Siege of Orgrimmar is what I have been waiting for before playing MoP on Warmane. It's the only part of the expansion that I really enjoyed. I look forward to testing the encounters. I managed to get 14/14 on normal and progressed to 9/14 on heroic on my main Ret Paladin with a casual-ish 25-man raiding guild on retail. I also progressed to 8/14 on heroic on a 535 ilvl Elemental Shaman (which is literally the only time I've ever played one). Until Warlords, that was the most fun I had with WoW since WotLK (Cata is just bad, very bad). I look forward to experiencing it again, and I plan to donate when that time comes.
I'm excited for it. I really can't wait!
Sorry for double post.
I don't suppose you have any plans ATM regarding Prideful gear's item level discrepancy in particular?
Spoiler:Show
PvP vs. PvE?? where? ppl still using pve gear in pvp?
Edited: June 28, 2015
this, yes.. +1
Releasing prideful gear with out the 77% passive resilience from 5.4.8 gonna be a problem because everybody will do too much dmg in pvp.
Also pls fix the buff stacking before u release new raid content because its just ridiculous how much dps players can gain from it.
+5% int/agi/strength from dudu, monk, pala, hunter pet is a total of +20% int/agi/strength
+10% stamina from priest, warr, lock, hunter pet is a total of +40% stamina
+10% attack power from dk, hunter, warr is a total of +30% attack power
+10% spellpower from mage, lock, hunter pet is a total of +30% sp
+3000 mastery from pala, shami, hunter pet is a total of +9000 mastery
+5% crit from dudu, mage, monk, hunter pet is a total of +20% crit
For example as a warrior u can get +20% strength, +30% ap, +9000 mastery and +20% crit.
Isnt this insane? Thats a dps increase of like 70% just from buffs.
Yep, agree on this, thats why they should just jump to 5.4.8 atm and fix the coding as we go forward to the SoO and Priedful release.
People on retail did, especially outside of instanced pvp (bg's and arena) where there was an item level cap. Even scaled down, some items from Siege of Orgrimmar are VERY strong.
You started to script SoO?? OK, but what about BGs?? We are on 5/11 BGs. Many ppl playing PvP too. Is it realy harder to script one SotA or IoC than SoO??
PLease, for the sake of the PvE comunity put a survey or something and ask PvE players if we want SoO. Imo (and I think we all share it) before ToT hc, there shouldn't be next raid. What you did on cata was rly good - scripting bosses in FL, releasing HC and then you released DS. I really hope that would be the case with mop as well :)
I hope this pve items wont destroy the world pvp. Its so dumb that these pve items are only scaled down in BGs and Arena and not in any kind of pvp.
Go vote here then, if you want a challenging PVE, and enjoy ToT encounters : https://www.warmane.com/bugtracker/report/92
Ofcourse we want SoO! But after full ToT is released. We want to get gear on the other ways! I don't want to play PvP so I can get gear to do ToT! Where is Isle of Thunder? Not just boring LFR ToeS, MSV. Full script ToT nm and HC, maybe give us some flex?
Majoroty of people here who don't want SoO are affraid pvp players.
Keep up good job warmane!
This is what I kept saying. Blizzards intentions with MoP were to separate PvP from PvE (atleast in pvp instanced areas) with downscaling PvE items in arenas/battlegrounds. Even with downscaling some HC ToT gear was still strong in PvP areas (and on Warmane downscaling doesn't work so when HC ToT items land it's gonna be Shadowmourne, Gurthalak, Bone-Link etc... all over again, not to mention SoO items qq). For them to add proper 550ilvl Prideful Gear they need a custom client 5.4.2 to load 5.4.7-8 mpq files with correct stats or to update the server to atleast 5.4.7 which will surely break some stuff, but in my honest opinion if they have a good reverse engineer or manage to somehow get opcodes from other sources *cough* *cough* it's worth it in a long run.
EDIT: Come to think of it, releasing a couple of SoO bosses but without any loot could be a good thing testing wise.
Edited: June 28, 2015